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Linvala, Shield of Sea Gate
USD $0.59
USD foil $0.74
EUR €0.33

Linvala, Shield of Sea Gate

{1}{W}{U}

Legendary Creature — Angel Wizard

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

3 / 3

Flying
Set
Zendikar Rising Promos (PZNR #226p)
Rarity
Rare
Mana value
3
Released
2020-09-25
Artist
Wayne Reynolds
EDHREC rank
#7,326
Colour identity
{U}{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.17
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 6

Kenrith, the Returned King+Relic of Legends+Agatha of the Vile Cauldron+Linvala, Shield of Sea Gate
{W}{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Ratadrabik of Urborg+Leyline of Singularity+Linvala, Shield of Sea Gate
{W}{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Zimone, Mystery Unraveler+Yedora, Grave Gardener+Linvala, Shield of Sea Gate
{G}{W}{U}
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite green manaInfinite landfall triggers
Tayam, Luminous Enigma+Metastatic Evangel+Cryptic Trilobite+Basking Broodscale+Linvala, Shield of Sea Gate
{G}{W}{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite proliferateInfinite self-mill
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight+Vizier of Remedies+Linvala, Shield of Sea Gate
{W}{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Kenrith, the Returned King+Earthcraft+Agatha of the Vile Cauldron+Linvala, Shield of Sea Gate
{W}{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Gift of Immortality 46 %+44.2 %
  2. Nimble Trapfinder 38 %+38.4 %
  3. Thieving Skydiver 39 %+37.5 %
  4. Selfless Spirit 41 %+35.7 %
  5. Squad Commander 35 %+35.3 %
  6. Spoils of Adventure 34 %+34.3 %
  7. Harper Recruiter 33 %+33.3 %
  8. Reconnaissance Mission 37 %+30.5 %
  9. Bident of Thassa 39 %+29.4 %
  10. Mirror Entity 31 %+28.2 %
  11. Archpriest of Iona 28 %+27.8 %
  12. Vanquish the Horde 32 %+27.3 %
  13. Sephara, Sky's Blade 31 %+26.0 %
  14. Watcher of the Spheres 32 %+25.8 %
  15. Siren Stormtamer 27 %+25.6 %
  16. Stick Together 25 %+25.0 %
  17. Sevinne's Reclamation 31 %+24.8 %
  18. Multiclass Baldric 25 %+24.7 %
  19. Seasoned Dungeoneer 25 %+24.1 %
  20. Concerted Defense 24 %+24.0 %
  21. Remorseful Cleric 26 %+23.6 %
  22. Cleansing Nova 27 %+23.3 %
  23. Unsettled Mariner 25 %+23.3 %
  24. Angel of Indemnity 23 %+22.2 %
  25. Bishop of Rebirth 22 %+21.9 %
  26. Winged Words 26 %+21.2 %
  27. Wrath of God 26 %+20.4 %
  28. Austere Command 34 %+20.1 %
  29. Supreme Verdict 47 %+19.9 %
  30. Lyra, Archangel of Dawn 20 %+19.6 %
  31. Giada, Font of Hope 20 %+19.6 %
  32. Glasspool Mimic 22 %+19.2 %
  33. Glasspool Mimic 22 %+19.2 %
  34. Ghostly Pilferer 22 %+19.2 %
  35. Errant and Giada 21 %+19.2 %
  36. Day of Judgment 21 %+18.6 %
  37. Journey to Oblivion 19 %+18.5 %
  38. Aven Interrupter 22 %+18.2 %
  39. Sun Titan 28 %+18.1 %
  40. Jubilant Skybonder 23 %+18.0 %
  41. Emeria Captain 18 %+17.8 %
  42. Faerie Mastermind 28 %+17.4 %
  43. Thraben Watcher 18 %+17.2 %
  44. Court of Ardenvale 18 %+17.1 %
  45. Warden of Evos Isle 23 %+16.8 %
  46. Irregular Cohort 17 %+16.7 %
  47. Righteous Valkyrie 17 %+16.6 %
  48. Robe of the Archmagi 17 %+16.1 %
  49. Kindred Judgment 17 %+15.6 %
  50. Angelic Renewal 16 %+15.4 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 96 %+0.2 %
  2. Island 95 %-0.8 %
  3. Command Tower 77 %-7.8 %
  4. Arcane Signet 73 %-9.3 %
  5. Sol Ring 70 %-15.6 %
  6. Prairie Stream 67 %+1.3 %
  7. Glacial Fortress 65 %+0.1 %
  8. Azorius Signet 56 %+0.7 %
  9. Swords to Plowshares 55 %-13.9 %
  10. Adarkar Wastes 53 %+6.0 %
  11. Talisman of Progress 49 %-1.8 %
  12. Supreme Verdict 47 %+19.9 %
  13. Path to Exile 47 %-6.5 %
  14. Gift of Immortality 46 %+44.2 %
  15. Hallowed Fountain 46 %-4.3 %
  16. Counterspell 44 %-10.0 %
  17. Port Town 43 %-3.0 %
  18. Azorius Chancery 43 %+8.7 %
  19. Selfless Spirit 41 %+35.7 %
  20. Bident of Thassa 39 %+29.4 %
  21. Temple of Enlightenment 39 %+2.7 %
  22. Thieving Skydiver 39 %+37.5 %
  23. Nimble Trapfinder 38 %+38.4 %
  24. Skycloud Expanse 38 %+2.7 %
  25. Reconnaissance Mission 37 %+30.5 %
  26. Deserted Beach 36 %-5.8 %
  27. Squad Commander 35 %+35.3 %
  28. Sea of Clouds 35 %-4.1 %
  29. Spoils of Adventure 34 %+34.3 %
  30. Austere Command 34 %+20.1 %
  31. Harper Recruiter 33 %+33.3 %
  32. Dovin's Veto 33 %-6.7 %
  33. Vanquish the Horde 32 %+27.3 %
  34. Watcher of the Spheres 32 %+25.8 %
  35. Sevinne's Reclamation 31 %+24.8 %
  36. Mirror Entity 31 %+28.2 %
  37. Sephara, Sky's Blade 31 %+26.0 %
  38. Reliquary Tower 30 %-18.6 %
  39. Irrigated Farmland 29 %+8.8 %
  40. Negate 29 %+0.8 %
  41. Sun Titan 28 %+18.1 %
  42. Faerie Mastermind 28 %+17.4 %
  43. Archpriest of Iona 28 %+27.8 %
  44. Siren Stormtamer 27 %+25.6 %
  45. Cleansing Nova 27 %+23.3 %
  46. Nimbus Maze 27 %+5.2 %
  47. Wrath of God 26 %+20.4 %
  48. Remorseful Cleric 26 %+23.6 %
  49. Generous Gift 26 %-3.0 %
  50. Mind Stone 26 %+0.8 %

Format legality

Rulings

  • 2020-09-25

    Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.

  • 2020-09-25

    An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

  • 2020-09-25

    If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

  • 2020-09-25

    In a multiplayer game, if you leave the game after Linvala’s middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

  • 2020-09-25

    Linvala’s middle ability won’t trigger at all if you don’t have a full party as your combat phase begins. It won’t affect the target if you don’t have a full party as it resolves. The number of creatures in your party may change between these times, however.

  • 2020-09-25

    No abilities of the affected permanent can be activated, including mana abilities.

  • 2020-09-25

    Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.

  • 2020-09-25

    The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.

  • 2020-09-25

    To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

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