
Kozilek, the Broken Reality
Legendary Creature — Eldrazi
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
9 / 9
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Ugin's Mastery
- It That Heralds the End
- Idol of False Gods
- Spawnbed Protector
- Breaker of Creation
- Twins of Discord
- Skittering Invasion
- Eldrazi Confluence
- Endbringer
- Eldrazi Ravager
- Kozilek's Command
- Kozilek's Channeler
- Spawning Bed
- Ulamog's Dreadsire
- Glaring Fleshraker
- Matter Reshaper
- Geode Golem
- Oblivion Sower
- Artisan of Kozilek
- Eldrazi Temple
- Hedron Crawler
- Warden of Geometries
- Desolation Twin
- Devourer of Destiny
- Anticausal Vestige
- Scroll of Fate
- Stonespeaker Crystal
- Endless One
- Conduit of Ruin
- Titan's Presence
- Eldrazi Mimic
- Walker of the Wastes
- Reality Smasher
- Manakin
- Deceiver of Form
- Kozilek, the Great Distortion
- Warping Wail
- Zenith Chronicler
- Omarthis, Ghostfire Initiate
- Breaker of Armies
- Echoes of Eternity
- Abstruse Archaic
- Spatial Contortion
- Dreamstone Hedron
- Zhulodok, Void Gorger
- Null Elemental Blast
- Arid Archway
- Worn Powerstone
- Zoetic Cavern
- Calamity of the Titans
Most included 50
Highest share of decks running them, distinctive or not.
- Sol Ring
- Forsaken Monument
- Wastes
- Glaring Fleshraker
- It That Heralds the End
- All Is Dust
- Ugin, the Ineffable
- Thran Dynamo
- Echoes of Eternity
- Null Elemental Blast
- Shrine of the Forsaken Gods
- Urza's Mine
- Urza's Tower
- Urza's Power Plant
- Mind Stone
- Palladium Myr
- Hedron Archive
- Warping Wail
- Kozilek's Command
- Eldrazi Temple
- Endbringer
- Ugin's Mastery
- Mystic Forge
- Thought Vessel
- Solemn Simulacrum
- Worn Powerstone
- Artisan of Kozilek
- Titan's Presence
- Everflowing Chalice
- Kozilek, the Great Distortion
- War Room
- Temple of the False God
- Breaker of Creation
- Spawnbed Protector
- Eldrazi Confluence
- Tomb of the Spirit Dragon
- Rogue's Passage
- Idol of False Gods
- Reliquary Tower
- Eldritch Immunity
- Dreamstone Hedron
- Not of This World
- Conduit of Ruin
- Oblivion Sower
- Urza's Cave
- Bonders' Enclave
- Geode Golem
- Sanctum of Ugin
- Ultima, Origin of Oblivion
- Desecrate Reality
Format legality
Rulings
- 2024-06-07
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
- 2024-06-07
Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
- 2024-06-07
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
- 2024-06-07
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
- 2024-06-07
If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
- 2024-06-07
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game end.
- 2024-06-07
If a manifested creature would have morph or disguise if it were face up, you may also turn it face up by paying its morph cost or disguise cost.
- 2024-06-07
If a targeted player has only one card in hand as Kozilek's triggered ability resolves, they manifest that card.
- 2024-06-07
If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
- 2024-06-07
Kozilek, the Broken Reality's triggered ability will resolve before Kozilek does. If Kozilek is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
- 2024-06-07
To manifest a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
- 2024-06-07
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
- 2024-06-07
Unlike a face-down creature that was cast using a morph or disguise ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
- 2024-06-07
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes morph, manifest, disguise, cloak, and a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.