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Gisa, the Hellraiser
USD foil $9.09

Gisa, the Hellraiser

{3}{B}{B}

Legendary Creature — Human Warlock

Ward—{2}, Pay 2 life.

Skeletons and Zombies you control get +1/+1 and have menace.

Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

4 / 4

Ward
Set
Outlaws of Thunder Junction Promos (POTJ #89s)
Rarity
Mythic
Mana value
5
Released
2024-04-19
Artist
Chris Rahn
EDHREC rank
#3,288
Colour identity
{B}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.47
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Death Baron 73 %+68.0 %
  2. Cemetery Reaper 67 %+63.3 %
  3. Undead Augur 65 %+60.7 %
  4. Withered Wretch 55 %+54.2 %
  5. Endless Ranks of the Dead 53 %+49.7 %
  6. Lord of the Accursed 51 %+46.9 %
  7. Champion of the Perished 50 %+46.5 %
  8. Zombie Trailblazer 44 %+43.4 %
  9. Liquimetal Torque 44 %+41.5 %
  10. Priest of Forgotten Gods 46 %+37.7 %
  11. Gravecrawler 52 %+37.2 %
  12. Kaervek, the Punisher 39 %+37.0 %
  13. Lord of the Undead 38 %+35.8 %
  14. Cryptbreaker 39 %+35.3 %
  15. Ghoulcaller Gisa 40 %+35.2 %
  16. Undead Warchief 38 %+34.8 %
  17. Murderous Rider 39 %+33.3 %
  18. Tragic Slip 51 %+31.8 %
  19. Persistent Constrictor 33 %+31.0 %
  20. Zul Ashur, Lich Lord 33 %+29.9 %
  21. Blasting Station 31 %+29.8 %
  22. Forsaken Miner 37 %+29.0 %
  23. Patchwork Banner 33 %+28.2 %
  24. Embalmer's Tools 28 %+27.6 %
  25. Scrabbling Claws 28 %+27.4 %
  26. Zombie Master 30 %+27.3 %
  27. Go for the Throat 50 %+27.1 %
  28. Altar of Dementia 32 %+26.9 %
  29. Mirkwood Bats 35 %+26.5 %
  30. Corrupted Conviction 39 %+26.5 %
  31. Gempalm Polluter 27 %+26.4 %
  32. Ayara, First of Locthwain 51 %+26.4 %
  33. Blood Artist 58 %+26.1 %
  34. Attrition 28 %+25.2 %
  35. Diregraf Colossus 29 %+25.1 %
  36. Infernal Grasp 49 %+24.0 %
  37. Liliana, Dreadhorde General 37 %+23.7 %
  38. Stronghold Assassin 24 %+23.4 %
  39. Consuming Corruption 39 %+23.3 %
  40. Codex Shredder 25 %+23.3 %
  41. Lost Monarch of Ifnir 24 %+22.8 %
  42. Gravespawn Sovereign 23 %+22.3 %
  43. Liliana's Mastery 24 %+22.1 %
  44. Morbid Opportunist 45 %+21.0 %
  45. Village Rites 47 %+20.9 %
  46. Ghost Vacuum 22 %+20.8 %
  47. Unholy Grotto 23 %+20.7 %
  48. Grave Titan 27 %+20.2 %
  49. Defile 55 %+20.2 %
  50. Shoot the Sheriff 22 %+19.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 97 %+1.2 %
  2. Sol Ring 86 %+0.5 %
  3. Death Baron 73 %+68.0 %
  4. Cemetery Reaper 67 %+63.3 %
  5. Arcane Signet 67 %+5.4 %
  6. Jet Medallion 67 %+4.6 %
  7. Undead Augur 65 %+60.7 %
  8. Feed the Swarm 65 %+14.4 %
  9. Bojuka Bog 64 %+16.4 %
  10. Dark Ritual 61 %-6.1 %
  11. Gray Merchant of Asphodel 60 %+10.0 %
  12. Blood Artist 58 %+26.1 %
  13. Defile 55 %+20.2 %
  14. Withered Wretch 55 %+54.2 %
  15. Endless Ranks of the Dead 53 %+49.7 %
  16. Gravecrawler 52 %+37.2 %
  17. Ayara, First of Locthwain 51 %+26.4 %
  18. Lord of the Accursed 51 %+46.9 %
  19. Tragic Slip 51 %+31.8 %
  20. Champion of the Perished 50 %+46.5 %
  21. Go for the Throat 50 %+27.1 %
  22. Infernal Grasp 49 %+24.0 %
  23. Cabal Coffers 49 %-5.6 %
  24. Withering Torment 48 %+16.8 %
  25. Crypt Ghast 47 %-0.3 %
  26. Village Rites 47 %+20.9 %
  27. Priest of Forgotten Gods 46 %+37.7 %
  28. Deadly Dispute 46 %+19.2 %
  29. Morbid Opportunist 45 %+21.0 %
  30. Phyrexian Arena 45 %+5.7 %
  31. Zombie Trailblazer 44 %+43.4 %
  32. Liquimetal Torque 44 %+41.5 %
  33. Reanimate 42 %+1.6 %
  34. Ghoulcaller Gisa 40 %+35.2 %
  35. Kaervek, the Punisher 39 %+37.0 %
  36. Sign in Blood 39 %+4.4 %
  37. Murderous Rider 39 %+33.3 %
  38. Corrupted Conviction 39 %+26.5 %
  39. Cryptbreaker 39 %+35.3 %
  40. Consuming Corruption 39 %+23.3 %
  41. Lord of the Undead 38 %+35.8 %
  42. Undead Warchief 38 %+34.8 %
  43. Forsaken Miner 37 %+29.0 %
  44. Liliana, Dreadhorde General 37 %+23.7 %
  45. Imp's Mischief 37 %+11.2 %
  46. Mirkwood Bats 35 %+26.5 %
  47. Urborg, Tomb of Yawgmoth 35 %-3.1 %
  48. Persistent Constrictor 33 %+31.0 %
  49. Zul Ashur, Lich Lord 33 %+29.9 %
  50. Patchwork Banner 33 %+28.2 %

Format legality

Rulings

  • 2024-04-12

    A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.

  • 2024-04-12

    A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.

  • 2024-04-12

    Changing the target or targets of a spell or ability won’t affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.

  • 2024-04-12

    For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they’ll both resolve before the spell that caused them to trigger.

  • 2024-04-12

    The spell or ability that constituted a crime doesn’t have to have resolved yet or at all. As soon as you’re finished casting the spell, activating the ability, or putting the triggered ability on the stack, you’ve committed a crime.

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