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Druid Class
USD $2.54
USD foil $2.75
EUR €1.85
MTGO 0.03 tix

Druid Class

{1}{G}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land you control enters, you gain 1 life.

{2}{G}: Level 2

You may play an additional land on each of your turns.

{4}{G}: Level 3

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Landfall
Set
Adventures in the Forgotten Realms (AFR #180)
Rarity
Uncommon
Mana value
2
Released
2021-07-23
Artist
Svetlin Velinov
EDHREC rank
#1,624
Colour identity
{G}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.19
How much players resent seeing this card. The scale tops out around 3.1.

Combos 19

Glacial Chasm+Ramunap Excavator+Druid Class
{G}
LockPrevent all damage that would be dealt to you
Glacial Chasm+Conduit of Worlds+Druid Class
{G}
LockPrevent all damage that would be dealt to you
Glacial Chasm+Crucible of Worlds+Druid Class
{G}
LockPrevent all damage that would be dealt to you
Springheart Nantuko+Doubling Season+Druid Class
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Glacial Chasm+Druid Class+Walk-In Closet // Forgotten Cellar
{G}
LockPrevent all damage that would be dealt to you
Springheart Nantuko+Parallel Lives+Druid Class
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Glacial Chasm+Perennial Behemoth+Druid Class
{G}
LockPrevent all damage that would be dealt to you
Glacial Chasm+Druid Class+Szarel, Genesis Shepherd
{B}{R}{G}
LockPrevent all damage that would be dealt to you
Springheart Nantuko+Primal Vigor+Druid Class
{G}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Glacial Chasm+Druid Class+Mole Man, Moloid Master
{G}
LockPrevent all damage that would be dealt to you
Springheart Nantuko+Mondrak, Glory Dominus+Druid Class
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Adrix and Nev, Twincasters+Druid Class
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Anointed Procession+Druid Class
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Druid Class+Elspeth, Storm Slayer
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Springheart Nantuko+Druid Class+Exalted Sunborn
{G}{W}
Infinite creature ETBInfinite creature tokensInfinite landfall triggersInfinite tapped Forest tokens
Squirrel Nest+Intruder Alarm+Druid Class
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Druid Class
{G}{U}
Infinite green mana
Grove of the Burnwillows+Pili-Pala+Marvin, Murderous Mimic+Tainted Remedy+Druid Class
{B}{R}{G}
Infinite lifeloss
Tarmogoyf Nest+Intruder Alarm+Druid Class
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures

All 19 combos.

Format legality

Rulings

  • 2021-07-23

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • 2021-07-23

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • 2021-07-23

    For the third ability, the power and toughness of the creature will change as the number of lands you control changes.

  • 2021-07-23

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • 2021-07-23

    Gaining a level won't remove abilities that a Class had at a previous level.

  • 2021-07-23

    If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn.

  • 2021-07-23

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

  • 2021-07-23

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

  • 2021-07-23

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  • 2024-11-08

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • 2024-11-08

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • 2024-11-08

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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