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Gyruda, Doom of Depths
USD $0.71
USD foil $1.44
EUR €1.01

Gyruda, Doom of Depths

{4}{U/B}{U/B}

Legendary Creature — Demon Kraken

Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

6 / 6

CompanionMill
Set
Ikoria: Lair of Behemoths (IKO #351)
Rarity
Rare
Mana value
6
Released
2020-04-24
Artist
Tyler Jacobson
EDHREC rank
#4,397
Colour identity
{B}{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.57
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderCompanion

Combos 7

Gyruda, Doom of Depths+Mortuary+Phyrexian Metamorph
{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Clever Impersonator
{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Phantasmal Image
{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Clone
{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Evil Twin
{U}{B}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Phyrexian Altar
{U}{B}
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
Gyruda, Doom of Depths+Mortuary+Ashnod's Altar
{U}{B}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill

All 7 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Clever Impersonator 80 %+75.6 %
  2. Vizier of Many Faces 75 %+72.3 %
  3. Phantasmal Image 75 %+71.1 %
  4. Phyrexian Metamorph 80 %+69.9 %
  5. Spark Double 80 %+69.5 %
  6. Stunt Double 72 %+69.4 %
  7. Mirrorhall Mimic 71 %+69.4 %
  8. Clone 71 %+68.5 %
  9. Undercover Operative 70 %+68.1 %
  10. Sakashima the Impostor 69 %+64.9 %
  11. Evil Twin 67 %+64.2 %
  12. Sakashima of a Thousand Faces 68 %+62.9 %
  13. Naga Fleshcrafter 64 %+62.0 %
  14. Copycrook 63 %+61.3 %
  15. Auton Soldier 65 %+61.0 %
  16. Gigantoplasm 62 %+60.8 %
  17. Flesh Duplicate 62 %+60.2 %
  18. Chameleon, Master of Disguise 64 %+58.9 %
  19. Visage Bandit 60 %+58.3 %
  20. Waxen Shapethief 59 %+57.2 %
  21. Deceptive Frostkite 57 %+55.2 %
  22. Starfield Vocalist 57 %+54.7 %
  23. Thassa, Deep-Dwelling 55 %+51.5 %
  24. Essence Flux 55 %+50.6 %
  25. Heartless Summoning 51 %+47.6 %
  26. Deadeye Navigator 50 %+46.9 %
  27. Panharmonicon 50 %+45.7 %
  28. Wall of Stolen Identity 46 %+45.4 %
  29. Sakashima's Protege 43 %+42.6 %
  30. Sakashima's Student 47 %+40.9 %
  31. Callidus Assassin 43 %+40.8 %
  32. Y'shtola Rhul 44 %+40.6 %
  33. Saw in Half 44 %+40.1 %
  34. Ardyn, the Usurper 37 %+34.7 %
  35. Reanimate 60 %+34.6 %
  36. Displacer Kitten 38 %+34.5 %
  37. Ghostly Flicker 39 %+34.1 %
  38. Dread Return 40 %+33.9 %
  39. Fellwar Stone 64 %+33.1 %
  40. Cabal Ritual 38 %+32.8 %
  41. Dark Ritual 68 %+31.2 %
  42. Superior Spider-Man 33 %+31.2 %
  43. Roaming Throne 43 %+30.7 %
  44. Metamorphosis Fanatic 30 %+29.1 %
  45. Nightmare Shepherd 30 %+28.0 %
  46. Hoarding Broodlord 29 %+26.9 %
  47. Ancient Tomb 34 %+25.6 %
  48. Mana Vault 30 %+25.3 %
  49. Animate Dead 35 %+24.4 %
  50. Archaeomancer 27 %+23.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 95 %-2.2 %
  2. Swamp 92 %-4.3 %
  3. Arcane Signet 92 %+8.2 %
  4. Sol Ring 90 %+2.7 %
  5. Command Tower 87 %-0.2 %
  6. Spark Double 80 %+69.5 %
  7. Clever Impersonator 80 %+75.6 %
  8. Phyrexian Metamorph 80 %+69.9 %
  9. Talisman of Dominance 77 %+19.5 %
  10. Vizier of Many Faces 75 %+72.3 %
  11. Phantasmal Image 75 %+71.1 %
  12. Stunt Double 72 %+69.4 %
  13. Mirrorhall Mimic 71 %+69.4 %
  14. Dimir Signet 71 %+13.0 %
  15. Clone 71 %+68.5 %
  16. Undercover Operative 70 %+68.1 %
  17. Sakashima the Impostor 69 %+64.9 %
  18. Watery Grave 68 %+19.4 %
  19. Dark Ritual 68 %+31.2 %
  20. Sakashima of a Thousand Faces 68 %+62.9 %
  21. Evil Twin 67 %+64.2 %
  22. Auton Soldier 65 %+61.0 %
  23. Fellwar Stone 64 %+33.1 %
  24. Naga Fleshcrafter 64 %+62.0 %
  25. Chameleon, Master of Disguise 64 %+58.9 %
  26. Copycrook 63 %+61.3 %
  27. Flesh Duplicate 62 %+60.2 %
  28. Gigantoplasm 62 %+60.8 %
  29. Reanimate 60 %+34.6 %
  30. Visage Bandit 60 %+58.3 %
  31. Waxen Shapethief 59 %+57.2 %
  32. Starfield Vocalist 57 %+54.7 %
  33. Deceptive Frostkite 57 %+55.2 %
  34. Underground River 57 %+15.6 %
  35. Essence Flux 55 %+50.6 %
  36. Thassa, Deep-Dwelling 55 %+51.5 %
  37. Morphic Pool 54 %+17.9 %
  38. Drowned Catacomb 52 %-2.7 %
  39. Polluted Delta 52 %+19.3 %
  40. Sunken Hollow 51 %-13.9 %
  41. Heartless Summoning 51 %+47.6 %
  42. Panharmonicon 50 %+45.7 %
  43. Deadeye Navigator 50 %+46.9 %
  44. Sakashima's Student 47 %+40.9 %
  45. Wall of Stolen Identity 46 %+45.4 %
  46. Mind Stone 45 %+17.1 %
  47. Y'shtola Rhul 44 %+40.6 %
  48. Saw in Half 44 %+40.1 %
  49. Sakashima's Protege 43 %+42.6 %
  50. Roaming Throne 43 %+30.7 %

Format legality

Rulings

  • 2020-04-17

    A card with mana value 0 has an even mana value.

  • 2020-04-17

    Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.

  • 2020-04-17

    If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.

  • 2020-04-17

    If a replacement effect causes a player to exile the top four cards of their library instead of putting them into their graveyard as Gyruda's triggered ability resolves, the creature card you choose may be one of those cards in exile.

  • 2020-04-17

    If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.

  • 2020-04-17

    If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.

  • 2020-04-17

    The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.

  • 2020-04-17

    The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.

  • 2020-04-17

    The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.

  • 2020-04-17

    You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.

  • 2020-04-17

    Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.

  • 2020-06-01

    If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.

  • 2020-06-01

    Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.

  • 2020-06-01

    Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.

  • 2020-06-01

    Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

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