Urza's 99
← Back
Call the Spirit Dragons
USD foil $7.15

Call the Spirit Dragons

{W}{U}{B}{R}{G}

Enchantment

Dragons you control have indestructible.

At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.

Set
Tarkir: Dragonstorm Promos (PTDM #174s)
Rarity
Mythic
Mana value
5
Released
2025-04-11
Artist
Liiga Smilshkalne
EDHREC rank
#4,609
Colour identity
{B}{G}{R}{U}{W}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.76
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2025-04-04

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.

  • 2025-04-04

    If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.

  • 2025-04-04

    The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.