
Ash Zealot
Creature — Human Warrior
First strike, haste
Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
2 / 2
First strikeHaste
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.42
How much players resent seeing this card. The scale tops out around 3.1.
Combos 1
Ash Zealot+Vilis, Broker of Blood+Emry, Lurker of the Loch+Mind Over Matter+Sunbeam Spellbomb
Infinite draw triggersInfinite lootingNear-infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite mana lands, artifacts, and creatures you control can produceNear-infinite untap of artifacts, creatures, and lands
0 decks
Commander Spellbook ↗
Format legality
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Legal
Standard Brawl
Not legal
Historic
Legal
Timeless
Legal
Alchemy
Not legal
Penny
Legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Legal
Rulings
- 2012-10-01
Ash Zealot’s ability doesn’t allow any player to cast cards from a graveyard. Such cards need another way to be cast, such as the flashback ability.
- 2012-10-01
Ash Zealot’s ability doesn’t trigger if you put a card onto the battlefield from a graveyard (using Grave Betrayal’s ability, for example).
- 2012-10-01
Ash Zealot’s triggered ability will resolve before that spell resolves.