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Archmage of Runes
USD $5.07
USD foil $7.54
EUR €4.61
MTGO 0.02 tix

Archmage of Runes

{3}{U}{U}

Creature — Giant Wizard

Instant and sorcery spells you cast cost {1} less to cast.

Whenever you cast an instant or sorcery spell, draw a card.

The giants of Kaldheim have over two hundred runes for "squish."

3 / 6

Set
Foundations (FDN #304)
Rarity
Rare
Mana value
5
Released
2024-11-15
Artist
Zoltan Boros
EDHREC rank
#951
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.31
How much players resent seeing this card. The scale tops out around 3.1.

Combos 3

Blazing Firesinger // Seething Song+Emiel the Blessed+Archmage of Runes
{R}{G}{W}{U}
Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite magecraft triggersNear-infinite storm count
Haakon, Stromgald Scourge+Morophon, the Boundless+Nameless Inversion+Archmage of Runes
{W}{U}{B}{R}{G}
Reduce the toughness of creatures opponents control to 0Reduce the toughness of each creature opponents control to 0 upon entering
Kiki-Jiki, Mirror Breaker+Blazing Firesinger // Seething Song+Hematite Talisman+Archmage of Runes
{U}{R}
Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite creature tokens with hasteNear-infinite death triggersNear-infinite magecraft triggersNear-infinite storm count

Format legality

Rulings

  • 2024-11-08

    Archmage of Runes's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell.

  • 2024-11-08

    Archmage of Runes's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast instant and sorcery spells.

  • 2024-11-08

    Archmage of Runes's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.

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