Urza's 99
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Fabrication Module

Fabrication Module

{3}

Artifact

Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.

{4}, {T}: You get {E}.

Set
Kaladesh Remastered (KLR #238)
Rarity
Uncommon
Mana value
3
Released
2020-11-12
Artist
Aaron Miller
EDHREC rank
#9,177
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.35
How much players resent seeing this card. The scale tops out around 3.1.

Combos 15

Animation Module+Decoction Module+Fabrication Module+Ashnod's Altar
{C}
Infinite +1/+1 counters on creatures you controlInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite energy counters
Animation Module+Decoction Module+Fabrication Module+Krark-Clan Ironworks
{C}
Infinite +1/+1 counters on creatures you controlInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite energy counters
Fabrication Module+Basking Broodscale+Decoction Module
{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite energy counters
Fabrication Module+Decoction Module+Scurry Oak
{G}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy counters
Animation Module+Decoction Module+Fabrication Module+Phyrexian Altar
{C}
Infinite +1/+1 counters on creatures you controlInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite energy counters
Fabrication Module+Herd Baloth+Decoction Module
{G}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy counters
Animation Module+Decoction Module+Fabrication Module+Mana Echoes
{R}
Infinite +1/+1 counters on creatures you controlInfinite colorless manaInfinite creature ETBInfinite creature tokensInfinite energy counters
Animation Module+Decoction Module+Fabrication Module+Berta, Wise Extrapolator
{G}{U}
Infinite +1/+1 counters on a creatureInfinite artifact ETBInfinite creature ETBInfinite creature tokensInfinite energy counters
Fabrication Module+Basking Broodscale+Guide of Souls
{G}{W}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite energy countersInfinite lifegainInfinite lifegain triggers
Fabrication Module+Guide of Souls+Scurry Oak
{G}{W}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy countersInfinite lifegainInfinite lifegain triggers
Fabrication Module+Basking Broodscale+Aetherstorm Roc
{G}{W}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggersInfinite energy counters
Animation Module+Decoction Module+Fabrication Module+Thermopod
{R}
Infinite +1/+1 counters on creatures you controlInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite energy counters
Fabrication Module+Guide of Souls+Herd Baloth
{G}{W}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy countersInfinite lifegainInfinite lifegain triggers
Fabrication Module+Aetherstorm Roc+Scurry Oak
{G}{W}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy counters
Fabrication Module+Herd Baloth+Aetherstorm Roc
{G}{W}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature tokensInfinite energy counters

All 15 combos.

Format legality

Rulings

  • 2016-09-20

    If you get multiple {E} at once, you only put one +1/+1 counter on a creature, not one counter for each {E}. If you get multiple {E} at different times, Fabrication Module's ability triggers once each time.

  • 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  • 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  • 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  • 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  • 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  • 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

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