✦ Urza's 99
← Back
Alora, Merry Thief
USD $0.18
USD foil $0.11
EUR €0.15
MTGO 2.57 tix

Alora, Merry Thief

{2}{U}

Legendary Creature — Halfling Rogue

Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.

Choose a Background (You can have a Background as a second commander.)

3 / 2

Choose a background
Set
Commander Legends: Battle for Baldur's Gate (CLB #55)
Rarity
Uncommon
Mana value
3
Released
2022-06-10
Artist
Aaron Miller
EDHREC rank
#10,894
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.29
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Unsummon 50 %+45.7 %
  2. Chrome Prowler 36 %+35.5 %
  3. Moon-Circuit Hacker 36 %+35.2 %
  4. Candlekeep Sage 36 %+34.5 %
  5. Run Away Together 36 %+31.1 %
  6. Academy Journeymage 29 %+28.4 %
  7. Skyskipper Duo 29 %+28.4 %
  8. Aether Adept 29 %+27.7 %
  9. Harrier Strix 29 %+27.0 %
  10. Utrom Scientists 25 %+24.8 %
  11. Glamermite 25 %+24.8 %
  12. Blossombind 25 %+24.6 %
  13. Swat Away 25 %+24.5 %
  14. Bounce Off 25 %+24.1 %
  15. Cancel 29 %+23.9 %
  16. Archaeomancer 36 %+21.5 %
  17. Deep Freeze 21 %+21.3 %
  18. Frost Trickster 21 %+21.2 %
  19. Master Thief 21 %+21.2 %
  20. Jhessian Thief 21 %+21.2 %
  21. Armguard Familiar 21 %+21.2 %
  22. Meldweb Curator 21 %+21.2 %
  23. Phantom Warrior 21 %+21.1 %
  24. Winter Eladrin 21 %+21.1 %
  25. Snaremaster Sprite 21 %+21.0 %
  26. Archaeomender 21 %+21.0 %
  27. You Come to a River 21 %+20.5 %
  28. Pilgrim's Eye 21 %+20.5 %
  29. Plumecreed Escort 21 %+20.5 %
  30. Detection Tower 21 %+20.5 %
  31. Memorial to Genius 21 %+20.1 %
  32. Divination 21 %+20.0 %
  33. Grazilaxx, Illithid Scholar 21 %+19.6 %
  34. Arcane Lighthouse 21 %+19.3 %
  35. Blue Sun's Twilight 21 %+18.7 %
  36. Ancient Silver Dragon 21 %+18.6 %
  37. Mocking Sprite 21 %+18.3 %
  38. Teferi's Tutelage 21 %+18.0 %
  39. Eject 18 %+17.6 %
  40. Starwinder 20 %+16.7 %
  41. Y'shtola Rhul 18 %+16.0 %
  42. Blur 21 %+15.8 %
  43. Shore Up 21 %+15.7 %
  44. Enter the Enigma 21 %+15.0 %
  45. Reconnaissance Mission 21 %+14.5 %
  46. Amonkhet Raceway 17 %+14.3 %
  47. Dispersal Technician 14 %+14.3 %
  48. Base Camp 14 %+14.3 %
  49. Stunning Strike 14 %+14.3 %
  50. Air-Cult Elemental 14 %+14.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 93 %-1.0 %
  2. Sol Ring 50 %-34.5 %
  3. Unsummon 50 %+45.7 %
  4. Arcane Signet 43 %-21.9 %
  5. Run Away Together 36 %+31.1 %
  6. Chrome Prowler 36 %+35.5 %
  7. Candlekeep Sage 36 %+34.5 %
  8. Archaeomancer 36 %+21.5 %
  9. Reliquary Tower 36 %-20.2 %
  10. Moon-Circuit Hacker 36 %+35.2 %
  11. Academy Journeymage 29 %+28.4 %
  12. Aether Adept 29 %+27.7 %
  13. Cancel 29 %+23.9 %
  14. Harrier Strix 29 %+27.0 %
  15. Skyskipper Duo 29 %+28.4 %
  16. Sky Diamond 29 %+7.1 %
  17. Glamermite 25 %+24.8 %
  18. Utrom Scientists 25 %+24.8 %
  19. Blossombind 25 %+24.6 %
  20. Bounce Off 25 %+24.1 %
  21. Swat Away 25 %+24.5 %
  22. Meldweb Curator 21 %+21.2 %
  23. Archaeomender 21 %+21.0 %
  24. Phantom Warrior 21 %+21.1 %
  25. Winter Eladrin 21 %+21.1 %
  26. Memorial to Genius 21 %+20.1 %
  27. Ancient Silver Dragon 21 %+18.6 %
  28. Grazilaxx, Illithid Scholar 21 %+19.6 %
  29. Detection Tower 21 %+20.5 %
  30. Deep Freeze 21 %+21.3 %
  31. Pilgrim's Eye 21 %+20.5 %
  32. Teferi's Tutelage 21 %+18.0 %
  33. Divination 21 %+20.0 %
  34. Master Thief 21 %+21.2 %
  35. Plumecreed Escort 21 %+20.5 %
  36. Enter the Enigma 21 %+15.0 %
  37. Blur 21 %+15.8 %
  38. Jhessian Thief 21 %+21.2 %
  39. You Come to a River 21 %+20.5 %
  40. Frost Trickster 21 %+21.2 %
  41. Shore Up 21 %+15.7 %
  42. Blue Sun's Twilight 21 %+18.7 %
  43. Counterspell 21 %-44.2 %
  44. Armguard Familiar 21 %+21.2 %
  45. Snaremaster Sprite 21 %+21.0 %
  46. Reconnaissance Mission 21 %+14.5 %
  47. Mocking Sprite 21 %+18.3 %
  48. Arcane Lighthouse 21 %+19.3 %
  49. Starwinder 20 %+16.7 %
  50. Y'shtola Rhul 18 %+16.0 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.