
Alora, Merry Thief
Legendary Creature — Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
3 / 2
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Unsummon
- Chrome Prowler
- Moon-Circuit Hacker
- Candlekeep Sage
- Run Away Together
- Academy Journeymage
- Skyskipper Duo
- Aether Adept
- Harrier Strix
- Utrom Scientists
- Glamermite
- Blossombind
- Swat Away
- Bounce Off
- Cancel
- Archaeomancer
- Deep Freeze
- Frost Trickster
- Master Thief
- Jhessian Thief
- Armguard Familiar
- Meldweb Curator
- Phantom Warrior
- Winter Eladrin
- Snaremaster Sprite
- Archaeomender
- You Come to a River
- Pilgrim's Eye
- Plumecreed Escort
- Detection Tower
- Memorial to Genius
- Divination
- Grazilaxx, Illithid Scholar
- Arcane Lighthouse
- Blue Sun's Twilight
- Ancient Silver Dragon
- Mocking Sprite
- Teferi's Tutelage
- Eject
- Starwinder
- Y'shtola Rhul
- Blur
- Shore Up
- Enter the Enigma
- Reconnaissance Mission
- Amonkhet Raceway
- Dispersal Technician
- Base Camp
- Stunning Strike
- Air-Cult Elemental
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Sol Ring
- Unsummon
- Arcane Signet
- Run Away Together
- Chrome Prowler
- Candlekeep Sage
- Archaeomancer
- Reliquary Tower
- Moon-Circuit Hacker
- Academy Journeymage
- Aether Adept
- Cancel
- Harrier Strix
- Skyskipper Duo
- Sky Diamond
- Glamermite
- Utrom Scientists
- Blossombind
- Bounce Off
- Swat Away
- Meldweb Curator
- Archaeomender
- Phantom Warrior
- Winter Eladrin
- Memorial to Genius
- Ancient Silver Dragon
- Grazilaxx, Illithid Scholar
- Detection Tower
- Deep Freeze
- Pilgrim's Eye
- Teferi's Tutelage
- Divination
- Master Thief
- Plumecreed Escort
- Enter the Enigma
- Blur
- Jhessian Thief
- You Come to a River
- Frost Trickster
- Shore Up
- Blue Sun's Twilight
- Counterspell
- Armguard Familiar
- Snaremaster Sprite
- Reconnaissance Mission
- Mocking Sprite
- Arcane Lighthouse
- Starwinder
- Y'shtola Rhul
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.