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Invasion of Arcavios // Invocation of the Founders
USD $0.36
USD foil $0.51
EUR €0.28
MTGO 0.02 tix

Invasion of Arcavios

{3}{U}{U}

Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.

Defense 7

Transform
Set
March of the Machine (MOM #61)
Rarity
Rare
Mana value
5
Released
2023-04-21
Artist
Dmitry Burmak
EDHREC rank
#10,391
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.45
How much players resent seeing this card. The scale tops out around 3.1.

Combos 65

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse+Invasion of Arcavios // Invocation of the Founders+Coveted Jewel+Paradoxical Outcome
{W}{U}
Infinite card drawInfinite draw triggersNear-infinite magecraft triggersNear-infinite storm count
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse+Invasion of Arcavios // Invocation of the Founders+Chromatic Orrery+Paradoxical Outcome
{W}{U}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersNear-infinite colored manaNear-infinite colorless manaNear-infinite magecraft triggersNear-infinite storm count
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Nexus of Fate
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Time Warp
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Temporal Manipulation
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Capture of Jingzhou
{U}
Infinite turnsLock
Displacer Kitten+Invasion of Arcavios // Invocation of the Founders+Dark Ritual
{U}{B}
Infinite black manaInfinite casts of a specific spellInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Beacon of Tomorrows
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Hullbreaker Horror+Walk the Aeons
{U}
Infinite turnsLock
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Time Warp
{W}{U}
Infinite turnsLock
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Temporal Manipulation
{W}{U}
Infinite turnsLock
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Cloudshift
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Replication Technique+Turnabout
{U}
Infinite copies of permanents you controlInfinite copies of Replication Technique for opponentsInfinite creature ETBInfinite creature tokensInfinite magecraft triggers for all playersInfinite mana permanents you control can produceInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Ghostly Flicker
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Momentary Blink
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Displacer Kitten+Invasion of Arcavios // Invocation of the Founders+Rite of Flame
{U}{R}
Infinite casts of a specific spellInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Nexus of Fate
{U}
Infinite turnsLock
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Essence Flux
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Flicker of Fate
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Replication Technique+Dramatic Reversal
{U}
Infinite copies of permanents you controlInfinite copies of Replication Technique for opponentsInfinite creature ETBInfinite creature tokensInfinite magecraft triggers for all playersInfinite mana nonland permanents you control can produceInfinite storm count
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Capture of Jingzhou
{W}{U}
Infinite turnsLock
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Nexus of Fate
{W}{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Time Warp
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Beacon of Tomorrows
{U}
Infinite turnsLock
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Walk the Aeons
{W}{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Walk the Aeons
{U}
Infinite turnsLock
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Planar Incision
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Brinelin, the Moon Kraken+Invasion of Arcavios // Invocation of the Founders+Beacon of Tomorrows
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Temporal Manipulation
{U}
Infinite turnsLock
Brinelin, the Moon Kraken+Invasion of Arcavios // Invocation of the Founders+Nexus of Fate
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Pyretic Ritual+Desperate Ritual
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Displace
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Pyretic Ritual+Rite of Flame
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Desperate Ritual+Rite of Flame
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Brinelin, the Moon Kraken+Invasion of Arcavios // Invocation of the Founders+Walk the Aeons
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Tidespout Tyrant+Capture of Jingzhou
{U}
Infinite turnsLock
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Seething Song+Rite of Flame
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Seething Song+Pyretic Ritual
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Blur
{W}{U}
Infinite card drawInfinite draw triggersNear-infinite blinking of nonland permanents you controlNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokensNear-infinite magecraft triggersNear-infinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Siren's Ruse
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Invasion of Arcavios // Invocation of the Founders+Displacer Kitten+Seething Song+Desperate Ritual
{U}{R}
Infinite magecraft triggersInfinite red manaInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Scrollshift
{W}{U}
Infinite card drawInfinite draw triggersNear-infinite blinking of nonland permanents you controlNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokensNear-infinite magecraft triggersNear-infinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Slip On the Ring
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Acrobatic Maneuver
{W}{U}
Infinite card drawInfinite draw triggersNear-infinite blinking of nonland permanents you controlNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokensNear-infinite magecraft triggersNear-infinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Justiciar's Portal
{W}{U}
Infinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite creature tokensInfinite magecraft triggersInfinite storm count
Abdel Adrian, Gorion's Ward+Invasion of Arcavios // Invocation of the Founders+Illusionist's Stratagem
{W}{U}
Infinite card drawInfinite draw triggersNear-infinite blinking of nonland permanents you controlNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokensNear-infinite magecraft triggersNear-infinite storm count
Brago, King Eternal+Invasion of Arcavios // Invocation of the Founders+Beacon of Tomorrows
{W}{U}
Infinite turnsLock
Errant, Street Artist+Reality Spasm+Invasion of Arcavios // Invocation of the Founders
{U}
Infinite magecraft triggersInfinite mana permanents you control can produce
Gogo, Master of Mimicry+High Tide+Retreat to Coralhelm+Invasion of Arcavios // Invocation of the Founders+Relm's Sketching
{U}
Infinite landfall triggersInfinite magecraft triggersInfinite tapped Island tokens
Tetsuo, Imperial Champion+Savage Beating+Mystic Retrieval+Invasion of Arcavios // Invocation of the Founders+Call to Mind
{U}{B}{R}
Infinite combat phasesInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control

Showing the 50 most played of 65.

Format legality

Rulings

  • 2023-04-14

    A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

  • 2023-04-14

    A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.

  • 2023-04-14

    A battle can be dealt damage and be target of spells and/or abilities that target “any target.”

  • 2023-04-14

    A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

  • 2023-04-14

    A copy of a spell is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.

  • 2023-04-14

    As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

  • 2023-04-14

    Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

  • 2023-04-14

    Damage dealt to a battle causes that many defense counters to be removed from it.

  • 2023-04-14

    If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.

  • 2023-04-14

    If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.

  • 2023-04-14

    If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

  • 2023-04-14

    If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).

  • 2023-04-14

    If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

  • 2023-04-14

    If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.

  • 2023-04-14

    If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.

  • 2023-04-14

    If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.

  • 2023-04-14

    If the spell that’s copied is modal (that is, it includes a choice from a bulleted list of effects), the copy will have the same mode. A different mode can’t be chosen.

  • 2023-04-14

    If you copy a spell, you control the copy. It will resolve before the original spell does.

  • 2023-04-14

    In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game comes from your sideboard. You may look at your sideboard at any time.

  • 2023-04-14

    In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

  • 2023-04-14

    Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.

  • 2023-04-14

    Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

  • 2023-04-14

    The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • 2023-04-14

    You can’t choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.

  • 2023-04-14

    You don’t have to declare up front where you’re going to search. You may search your library, pause, sigh, check out your graveyard, frown meaningfully at your opponent, then finally grab a game-winning sorcery card from your sideboard. Bit dramatic though.

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