✦ Urza's 99
← Back
Jill, Shiva's Dominant // Shiva, Warden of Ice
USD $0.45
USD foil $0.86
EUR €0.39
MTGO 0.02 tix

Jill, Shiva's Dominant

{2}{U}

Legendary Creature — Human Noble Warrior

When Jill enters, return up to one other target nonland permanent to its owner's hand.

{3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

"I'm going to help you. To give you what you need to protect us all."

2 / 2

Transform
Set
Final Fantasy (FIN #58)
Rarity
Rare
Mana value
3
Released
2025-06-13
Artist
Arif Wijaya
EDHREC rank
#5,981
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.29
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Summon: Shiva 66 %+64.5 %
  2. Ultimecia, Temporal Threat 57 %+55.8 %
  3. Y'shtola Rhul 57 %+55.1 %
  4. Dour Port-Mage 58 %+54.6 %
  5. Lulu, Stern Guardian 55 %+53.5 %
  6. Conjurer's Closet 56 %+51.3 %
  7. Ghostly Flicker 57 %+45.3 %
  8. Summon: Valefor 46 %+45.0 %
  9. Aether Channeler 50 %+44.8 %
  10. Thassa, Deep-Dwelling 48 %+43.8 %
  11. Panharmonicon 47 %+42.7 %
  12. Candlekeep Sage 43 %+41.5 %
  13. Quistis Trepe 42 %+41.0 %
  14. Ice Magic 41 %+40.1 %
  15. Venser, Shaper Savant 46 %+40.0 %
  16. Deadeye Navigator 43 %+38.8 %
  17. Archaeomancer 52 %+37.8 %
  18. Displacer Kitten 47 %+37.7 %
  19. Peregrine Drake 45 %+37.1 %
  20. Starfield Vocalist 37 %+33.7 %
  21. Blur 38 %+31.9 %
  22. Fear of Sleep Paralysis 32 %+31.0 %
  23. Displace 34 %+30.1 %
  24. Barrin, Tolarian Archmage 31 %+29.2 %
  25. Essence Flux 36 %+27.1 %
  26. Snap 46 %+26.3 %
  27. Planar Incision 31 %+25.8 %
  28. Propaganda 57 %+24.8 %
  29. Gadwick, the Wizened 26 %+23.2 %
  30. Ice Flan 23 %+23.0 %
  31. Hullbreaker Horror 47 %+22.6 %
  32. Aetherize 54 %+21.8 %
  33. Freeze in Place 22 %+21.4 %
  34. Mulldrifter 28 %+20.8 %
  35. The Water Crystal 31 %+20.5 %
  36. Floodpits Drowner 21 %+19.9 %
  37. Solemn Simulacrum 40 %+19.9 %
  38. Enduring Curiosity 25 %+18.0 %
  39. Inexorable Tide 22 %+17.9 %
  40. Kefnet's Monument 23 %+16.8 %
  41. Cryptic Command 29 %+16.4 %
  42. Hraesvelgr of the First Brood 16 %+15.7 %
  43. Rivendell 26 %+15.6 %
  44. Time of Ice 16 %+15.5 %
  45. Sapphire Medallion 74 %+14.8 %
  46. Training Grounds 22 %+14.6 %
  47. Ty Lee, Chi Blocker 15 %+14.6 %
  48. Observed Stasis 15 %+14.5 %
  49. Relm's Sketching 18 %+14.4 %
  50. Stuck in Summoner's Sanctum 15 %+14.3 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 87 %-6.8 %
  2. Sol Ring 87 %+2.2 %
  3. Sapphire Medallion 74 %+14.8 %
  4. Counterspell 72 %+6.1 %
  5. Arcane Signet 71 %+6.0 %
  6. Summon: Shiva 66 %+64.5 %
  7. Dour Port-Mage 58 %+54.6 %
  8. Y'shtola Rhul 57 %+55.1 %
  9. Ghostly Flicker 57 %+45.3 %
  10. Ultimecia, Temporal Threat 57 %+55.8 %
  11. High Tide 57 %+13.1 %
  12. Propaganda 57 %+24.8 %
  13. Conjurer's Closet 56 %+51.3 %
  14. Mystic Sanctuary 56 %+6.0 %
  15. Lulu, Stern Guardian 55 %+53.5 %
  16. Reliquary Tower 55 %-0.5 %
  17. Aetherize 54 %+21.8 %
  18. Archaeomancer 52 %+37.8 %
  19. Thought Vessel 52 %+0.3 %
  20. Aether Channeler 50 %+44.8 %
  21. Thassa, Deep-Dwelling 48 %+43.8 %
  22. Brainstorm 48 %+7.2 %
  23. Displacer Kitten 47 %+37.7 %
  24. Arcane Denial 47 %+10.0 %
  25. Panharmonicon 47 %+42.7 %
  26. Hullbreaker Horror 47 %+22.6 %
  27. An Offer You Can't Refuse 47 %+7.1 %
  28. Snap 46 %+26.3 %
  29. Summon: Valefor 46 %+45.0 %
  30. Venser, Shaper Savant 46 %+40.0 %
  31. Peregrine Drake 45 %+37.1 %
  32. Deadeye Navigator 43 %+38.8 %
  33. Candlekeep Sage 43 %+41.5 %
  34. Quistis Trepe 42 %+41.0 %
  35. Ice Magic 41 %+40.1 %
  36. Solemn Simulacrum 40 %+19.9 %
  37. Negate 38 %+0.3 %
  38. Blur 38 %+31.9 %
  39. Pongify 37 %-3.8 %
  40. Starfield Vocalist 37 %+33.7 %
  41. Essence Flux 36 %+27.1 %
  42. Ponder 35 %+6.1 %
  43. Cyclonic Rift 34 %+3.4 %
  44. Displace 34 %+30.1 %
  45. Frantic Search 33 %+1.3 %
  46. Rhystic Study 32 %+1.8 %
  47. Fear of Sleep Paralysis 32 %+31.0 %
  48. Barrin, Tolarian Archmage 31 %+29.2 %
  49. The Water Crystal 31 %+20.5 %
  50. Planar Incision 31 %+25.8 %

Format legality

Rulings

  • 2025-06-06

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • 2025-06-06

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • 2025-06-06

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • 2025-06-06

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  • 2025-06-06

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • 2025-06-06

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  • 2025-06-06

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • 2025-06-06

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.