
USD
$6.73
USD foil
$33.99
EUR
€2.27
MTGO
0.02 tix
Mortal Combat
Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.
Commander bracket
3
+
Bracket 3 and up — Upgraded
In 2 two-card combos
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.45
How much players resent seeing this card. The scale tops out around 3.1.
Combos 2
Iname, Death Aspect+Mortal Combat
Win the game at the beginning of your next upkeep
958 decks
Commander Spellbook ↗
Morality Shift+Mortal Combat
Near-infinite self-millWin the game at the beginning of your next upkeep
431 decks
Commander Spellbook ↗
Format legality
Standard
Not legal
Pioneer
Not legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Legal
Premodern
Legal
PreDH
Legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2007-07-15
If you don’t have twenty or more creature cards in your graveyard by the time your upkeep starts, the ability won’t trigger that turn.
- 2007-07-15
Mortal Combat’s ability has an “intervening ‘if’ clause,” so the condition is checked again when the triggered ability resolves. If you don’t still have twenty creature cards in your graveyard, the ability does nothing.