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Kediss, Emberclaw Familiar

Kediss, Emberclaw Familiar

{1}{R}

Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.

Partner (You can have two commanders if both have partner.)

Kediss loves molten metal, searing flames, and head scratches.

1 / 1

Partner
Set
Commander Legends (CMR #573)
Rarity
Uncommon
Mana value
2
Released
2020-11-20
Artist
Jesper Ejsing
EDHREC rank
#1,185
Colour identity
{R}
Finishes
Etched
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 7 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.51
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos 14

Kediss, Emberclaw Familiar+Grafted Exoskeleton
{R}
Each opponent loses the game
Kediss, Emberclaw Familiar+Tainted Strike
{B}{R}
Each opponent loses the game
Kediss, Emberclaw Familiar+Phyresis
{B}{R}
Each opponent loses the game
Kediss, Emberclaw Familiar+Triumph of the Hordes
{R}{G}
Each opponent loses the game
Kediss, Emberclaw Familiar+Glistening Oil
{B}{R}
Each opponent loses the game
Kediss, Emberclaw Familiar+Corrupted Conscience
{U}{R}
Each opponent loses the game
Delina, Wild Mage+Kediss, Emberclaw Familiar+Fiendish Duo
{R}
Near-infinite damage
Delina, Wild Mage+Kediss, Emberclaw Familiar+Angrath's Marauders
{R}
Near-infinite damage
Rograkh, Son of Rohgahh+Kediss, Emberclaw Familiar+Skyfire Phoenix+Cloudstone Curio+Phyrexian Altar
{R}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite storm count
Kediss, Emberclaw Familiar+Worldfire+Parallax Wave+Urabrask the Hidden
{R}{W}
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
Kediss, Emberclaw Familiar+Worldfire+Parallax Wave+Cyclops of Eternal Fury
{R}{W}
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
Kediss, Emberclaw Familiar+Hatred
{B}{R}
Each opponent loses the game
Kediss, Emberclaw Familiar+Worldfire+Parallax Wave+Chasm Guide
{R}{W}
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
Kediss, Emberclaw Familiar+Worldfire+Parallax Wave+Bloodsworn Steward
{R}{W}
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss

All 14 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Lizard Blades 69 %+64.1 %
  2. Blackblade Reforged 65 %+58.2 %
  3. Thran Power Suit 54 %+50.5 %
  4. Trailblazer's Boots 54 %+49.4 %
  5. Brass Squire 50 %+45.7 %
  6. Commander's Plate 58 %+44.7 %
  7. Fireshrieker 46 %+44.1 %
  8. Loxodon Warhammer 46 %+41.8 %
  9. Genji Glove 45 %+41.7 %
  10. Silent Arbiter 46 %+41.1 %
  11. Rogue's Passage 65 %+40.8 %
  12. Sword of the Animist 50 %+40.8 %
  13. Colossus Hammer 42 %+39.9 %
  14. Fiery Emancipation 54 %+38.0 %
  15. Temur Battle Rage 42 %+36.3 %
  16. City on Fire 50 %+36.3 %
  17. Hammer of Nazahn 42 %+36.0 %
  18. Hexing Squelcher 57 %+35.6 %
  19. Hero's Blade 38 %+35.3 %
  20. Hall Monitor 35 %+34.5 %
  21. Basilisk Collar 46 %+34.0 %
  22. Bloodsworn Steward 35 %+33.6 %
  23. Mithril Coat 42 %+31.6 %
  24. Mask of Memory 35 %+28.8 %
  25. Claws of Valakut 31 %+28.1 %
  26. Magnetic Theft 31 %+27.6 %
  27. Shadowspear 35 %+27.4 %
  28. Unleash Fury 35 %+27.1 %
  29. Two-Handed Axe 31 %+26.9 %
  30. Mjölnir, Hammer of Thor 33 %+26.2 %
  31. Tuktuk Rubblefort 27 %+25.8 %
  32. Swiftfoot Boots 65 %+25.4 %
  33. Foundry Inspector 31 %+24.7 %
  34. Sword of Fire and Ice 27 %+24.3 %
  35. Gratuitous Violence 31 %+22.8 %
  36. Darksteel Plate 27 %+22.1 %
  37. Whispersilk Cloak 27 %+21.6 %
  38. Jeska, Thrice Reborn 23 %+20.3 %
  39. Rogue's Gloves 23 %+20.1 %
  40. Komainu Battle Armor 23 %+19.8 %
  41. Loki, God of Lies 20 %+19.7 %
  42. Renegade Tactics 27 %+19.7 %
  43. Excalibur, Sword of Eden 23 %+19.7 %
  44. Fire Diamond 42 %+19.2 %
  45. Swordsman's Steel 20 %+19.1 %
  46. Hired Claw 19 %+19.1 %
  47. Sword of Feast and Famine 23 %+18.9 %
  48. Scorch Spitter 19 %+18.9 %
  49. Puppet Master, String Puller 20 %+18.6 %
  50. Thor, Guardian of Midgard 20 %+18.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 88 %-6.4 %
  2. Ruby Medallion 69 %+12.4 %
  3. Lizard Blades 69 %+64.1 %
  4. Blackblade Reforged 65 %+58.2 %
  5. Swiftfoot Boots 65 %+25.4 %
  6. Sol Ring 65 %-18.8 %
  7. Rogue's Passage 65 %+40.8 %
  8. Arcane Signet 58 %-2.9 %
  9. Commander's Plate 58 %+44.7 %
  10. Hexing Squelcher 57 %+35.6 %
  11. Fiery Emancipation 54 %+38.0 %
  12. Trailblazer's Boots 54 %+49.4 %
  13. Thran Power Suit 54 %+50.5 %
  14. Sword of the Animist 50 %+40.8 %
  15. City on Fire 50 %+36.3 %
  16. Chaos Warp 50 %-10.9 %
  17. Brass Squire 50 %+45.7 %
  18. Fireshrieker 46 %+44.1 %
  19. Basilisk Collar 46 %+34.0 %
  20. Silent Arbiter 46 %+41.1 %
  21. Faithless Looting 46 %+6.7 %
  22. Lightning Bolt 46 %+10.1 %
  23. Loxodon Warhammer 46 %+41.8 %
  24. Genji Glove 45 %+41.7 %
  25. Hammer of Nazahn 42 %+36.0 %
  26. Deflecting Swat 42 %+13.8 %
  27. Mithril Coat 42 %+31.6 %
  28. Fire Diamond 42 %+19.2 %
  29. Vandalblast 42 %+1.2 %
  30. Blasphemous Act 42 %-11.4 %
  31. Temur Battle Rage 42 %+36.3 %
  32. Colossus Hammer 42 %+39.9 %
  33. Hero's Blade 38 %+35.3 %
  34. Thrill of Possibility 38 %+5.5 %
  35. War Room 38 %+8.3 %
  36. The Fire Crystal 35 %+11.7 %
  37. Myriad Landscape 35 %+11.4 %
  38. Hall Monitor 35 %+34.5 %
  39. Unleash Fury 35 %+27.1 %
  40. Mask of Memory 35 %+28.8 %
  41. Big Score 35 %+2.2 %
  42. Mind Stone 35 %+4.3 %
  43. Bloodsworn Steward 35 %+33.6 %
  44. Shadowspear 35 %+27.4 %
  45. Mana Geyser 35 %+2.7 %
  46. Lightning Greaves 35 %+1.3 %
  47. Mjölnir, Hammer of Thor 33 %+26.2 %
  48. Gratuitous Violence 31 %+22.8 %
  49. Claws of Valakut 31 %+28.1 %
  50. Two-Handed Axe 31 %+26.9 %

Format legality

Rulings

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Kediss's triggered ability will trigger if any commander you control deals combat damage to an opponent, not just your commander.

  • 2020-11-10

    Kediss's triggered ability won't trigger if a commander you control deals combat damage to a planeswalker.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    The damage the commander deals as a result of Kediss's triggered ability isn't combat damage. It isn't tracked with combat damage dealt by commanders and won't cause Kediss's ability to trigger again.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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