
Kediss, Emberclaw Familiar
Legendary Creature — Elemental Lizard
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Kediss loves molten metal, searing flames, and head scratches.
1 / 1
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 14
All 14 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Lizard Blades
- Blackblade Reforged
- Thran Power Suit
- Brass Squire
- Trailblazer's Boots
- Fireshrieker
- Loxodon Warhammer
- Rogue's Passage
- Commander's Plate
- Sword of the Animist
- Hero's Blade
- Genji Glove
- Silent Arbiter
- Temur Battle Rage
- Colossus Hammer
- Hammer of Nazahn
- Hall Monitor
- Basilisk Collar
- Fiery Emancipation
- Mask of Memory
- Mjölnir, Hammer of Thor
- Hexing Squelcher
- City on Fire
- Claws of Valakut
- Bloodsworn Steward
- Mithril Coat
- Shadowspear
- Unleash Fury
- Two-Handed Axe
- Swiftfoot Boots
- Loki, God of Lies
- Foundry Inspector
- Sword of Fire and Ice
- Swordsman's Steel
- Rogue's Gloves
- Magnetic Theft
- Puppet Master, String Puller
- Thor, Guardian of Midgard
- Gratuitous Violence
- Loki's Scepter
- Darksteel Plate
- Tuktuk Rubblefort
- Whispersilk Cloak
- Ring of Valkas
- Opal Palace
- Jeska, Thrice Reborn
- Evil's Thrall
- Komainu Battle Armor
- Renegade Tactics
- Excalibur, Sword of Eden
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Lizard Blades
- Rogue's Passage
- Sol Ring
- Ruby Medallion
- Swiftfoot Boots
- Blackblade Reforged
- Arcane Signet
- Hexing Squelcher
- Commander's Plate
- Thran Power Suit
- Faithless Looting
- Trailblazer's Boots
- Fiery Emancipation
- Brass Squire
- Sword of the Animist
- Fireshrieker
- Loxodon Warhammer
- Basilisk Collar
- Chaos Warp
- City on Fire
- Fire Diamond
- Lightning Bolt
- Blasphemous Act
- Thrill of Possibility
- Hammer of Nazahn
- Silent Arbiter
- Temur Battle Rage
- Hero's Blade
- Genji Glove
- Mjölnir, Hammer of Thor
- War Room
- Deflecting Swat
- Mask of Memory
- Vandalblast
- Mithril Coat
- Colossus Hammer
- Claws of Valakut
- Myriad Landscape
- Hall Monitor
- Mind Stone
- Abrade
- Unleash Fury
- Shadowspear
- Big Score
- The Fire Crystal
- Lightning Greaves
- Bloodsworn Steward
- Gratuitous Violence
- Foundry Inspector
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Kediss's triggered ability will trigger if any commander you control deals combat damage to an opponent, not just your commander.
- 2020-11-10
Kediss's triggered ability won't trigger if a commander you control deals combat damage to a planeswalker.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
The damage the commander deals as a result of Kediss's triggered ability isn't combat damage. It isn't tracked with combat damage dealt by commanders and won't cause Kediss's ability to trigger again.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.