Urza's 99
← Back
Sengir, the Dark Baron
USD foil $0.33

Sengir, the Dark Baron

{4}{B}{B}

Legendary Creature — Vampire Noble

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

4 / 4

FlyingPartner
Set
Commander Legends (CMR #722)
Rarity
Rare
Mana value
6
Released
2020-11-20
Artist
Pete Venters
EDHREC rank
#11,028
Colour identity
{B}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.25
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos 21

Sengir, the Dark Baron+Animation Module+Ashnod's Altar
{B}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Ghave, Guru of Spores+Sengir, the Dark Baron+Ashnod's Altar
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Sengir, the Dark Baron+Animation Module+Phyrexian Altar
{B}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Ghave, Guru of Spores+Sengir, the Dark Baron+Phyrexian Altar
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Ghave, Guru of Spores+Sengir, the Dark Baron+Utopia Mycon
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Sengir, the Dark Baron+Agatha's Soul Cauldron+Walking Ballista
{B}
Destroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Sengir, the Dark Baron+Agatha's Soul Cauldron+Triskelion
{B}
Destroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Putrid Goblin
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Strangleroot Geist
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Sengir, the Dark Baron+Animation Module+Krark-Clan Ironworks
{B}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Kitchen Finks
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Geralf's Messenger
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifelossInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Young Wolf
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Safehold Elite
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Stormbound Geist
{G}{W}{U}{B}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Butcher Ghoul
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Lesser Masticore
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Wingrattle Scarecrow
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Rendclaw Trow
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Pyreheart Wolf
{B}{R}{G}{W}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Tayam, Luminous Enigma+Sengir, the Dark Baron+Ashnod's Altar+Restless Apparition
{W}{B}{G}
Infinite +1/+1 counters on a creatureInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield

All 21 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Captivating Vampire 33 %+31.9 %
  2. Cordial Vampire 33 %+31.4 %
  3. Anowon, the Ruin Sage 29 %+27.9 %
  4. Bloodline Keeper 29 %+27.4 %
  5. Butcher of Malakir 33 %+26.5 %
  6. Vito, Thorn of the Dusk Rose 37 %+26.2 %
  7. Vampire Nighthawk 31 %+25.2 %
  8. Blade of the Bloodchief 27 %+24.7 %
  9. Vampire Nocturnus 24 %+23.9 %
  10. Crossway Troublemakers 24 %+23.7 %
  11. Blood Artist 55 %+23.5 %
  12. Sanguine Bond 35 %+23.3 %
  13. Yahenni, Undying Partisan 29 %+22.6 %
  14. Falkenrath Noble 27 %+21.8 %
  15. Charcoal Diamond 43 %+21.2 %
  16. Commander's Sphere 29 %+20.9 %
  17. Black Market 41 %+20.6 %
  18. Vampire of the Dire Moon 22 %+20.2 %
  19. Patron of the Vein 20 %+19.7 %
  20. Marauding Blight-Priest 27 %+19.6 %
  21. Murder 29 %+18.9 %
  22. Sangromancer 29 %+18.4 %
  23. Sengir Connoisseur 18 %+18.3 %
  24. Hero's Downfall 24 %+18.0 %
  25. Indulgent Aristocrat 18 %+17.7 %
  26. Viscera Seer 35 %+17.4 %
  27. Melancholic Poet 18 %+17.2 %
  28. Sengir Autocrat 18 %+16.5 %
  29. Legion Vanguard 16 %+16.2 %
  30. Sorin, Imperious Bloodlord 16 %+15.7 %
  31. Blood Tribute 16 %+15.1 %
  32. Blood Seeker 16 %+15.1 %
  33. Reassembling Skeleton 33 %+15.0 %
  34. Armor of Shadows 16 %+14.0 %
  35. Tragic Slip 33 %+13.9 %
  36. Grave Titan 20 %+13.7 %
  37. Exquisite Blood 27 %+13.4 %
  38. Village Rites 39 %+13.2 %
  39. Rogue's Passage 33 %+13.2 %
  40. Necropolis Regent 14 %+13.0 %
  41. Go for the Throat 35 %+12.2 %
  42. Timothar, Baron of Bats 12 %+12.1 %
  43. Gluttonous Guest 12 %+12.1 %
  44. Sengir Vampire 12 %+12.1 %
  45. Exsanguinate 37 %+12.0 %
  46. Army of the Damned 16 %+11.9 %
  47. Vermin Gorger 12 %+11.9 %
  48. Child of Night 12 %+11.8 %
  49. Bloodbond Vampire 12 %+11.8 %
  50. Acolyte of Aclazotz 12 %+11.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 98 %+2.6 %
  2. Sol Ring 65 %-20.1 %
  3. Blood Artist 55 %+23.5 %
  4. Dark Ritual 55 %-12.2 %
  5. Arcane Signet 47 %-14.5 %
  6. Gray Merchant of Asphodel 47 %-3.2 %
  7. Sign in Blood 43 %+8.0 %
  8. Charcoal Diamond 43 %+21.2 %
  9. Phyrexian Arena 43 %+3.6 %
  10. Feed the Swarm 41 %-9.5 %
  11. Black Market 41 %+20.6 %
  12. Village Rites 39 %+13.2 %
  13. Bojuka Bog 39 %-8.4 %
  14. Swiftfoot Boots 37 %+5.3 %
  15. Vito, Thorn of the Dusk Rose 37 %+26.2 %
  16. Exsanguinate 37 %+12.0 %
  17. Jet Medallion 35 %-27.4 %
  18. Zulaport Cutthroat 35 %+11.7 %
  19. Go for the Throat 35 %+12.2 %
  20. Viscera Seer 35 %+17.4 %
  21. Sanguine Bond 35 %+23.3 %
  22. Captivating Vampire 33 %+31.9 %
  23. Reassembling Skeleton 33 %+15.0 %
  24. Tragic Slip 33 %+13.9 %
  25. Butcher of Malakir 33 %+26.5 %
  26. Rogue's Passage 33 %+13.2 %
  27. Cabal Coffers 33 %-22.1 %
  28. Cordial Vampire 33 %+31.4 %
  29. Vampire Nighthawk 31 %+25.2 %
  30. Mind Stone 31 %+2.9 %
  31. Ashnod's Altar 31 %+10.8 %
  32. Yahenni, Undying Partisan 29 %+22.6 %
  33. Sangromancer 29 %+18.4 %
  34. Commander's Sphere 29 %+20.9 %
  35. Murder 29 %+18.9 %
  36. Witch's Cottage 29 %+4.2 %
  37. Bloodline Keeper 29 %+27.4 %
  38. Reliquary Tower 29 %-0.7 %
  39. Anowon, the Ruin Sage 29 %+27.9 %
  40. Falkenrath Noble 27 %+21.8 %
  41. Marauding Blight-Priest 27 %+19.6 %
  42. Bontu's Monument 27 %-1.4 %
  43. Blade of the Bloodchief 27 %+24.7 %
  44. Exquisite Blood 27 %+13.4 %
  45. Crypt Ghast 27 %-20.3 %
  46. Hero's Downfall 24 %+18.0 %
  47. Phyrexian Tower 24 %-1.8 %
  48. Crossway Troublemakers 24 %+23.7 %
  49. Vampire Nocturnus 24 %+23.9 %
  50. Lightning Greaves 24 %-9.4 %

Format legality

Rulings

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    If Sengir, the Dark Baron is dealt lethal damage at the same time as other creatures, they die at the same time. The second ability won't resolve in time to save Sengir, the Dark Baron.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If you and another player lose the game at the same time, the third ability won't resolve in time to save you.

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    Sengir, the Dark Baron's third ability will trigger no matter how the player lost the game: due to a state-based action (having 0 or less life, trying to draw a card from an empty library, having 10 or more poison counters), because of a spell or effect that states they lose the game, because your awesome might has left them with no choice other than concession, or for any other reason.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.