
Zell Dincht
Legendary Creature — Human Monk
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
"My weapons are these fists of mine!"
0 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Sabotender
- Valakut Exploration
- Tunneling Geopede
- Spitfire Lagac
- Akoum Hellkite
- Moraug, Fury of Akoum
- Koth, Fire of Resistance
- Geode Rager
- Nesting Dragon
- PuPu UFO
- Crucible of Worlds
- Walking Atlas
- Retreat to Valakut
- Sword of the Animist
- Expedition Map
- Valakut, the Molten Pinnacle
- Solemn Simulacrum
- Molten Man, Inferno Incarnate
- Burnished Hart
- Seer's Sundial
- Last Light of Durin's Day
- Dragonmaster Outcast
- Nahiri's Lithoforming
- Wayfarer's Bauble
- Desert Were-Worm
- Blackblade Reforged
- World Map
- Dwarven Mine
- Troop of Ponies
- Ghirapur Orrery
- Horn of Greed
- Scaretiller
- Terrain Generator
- The Regalia
- Bitterthorn, Nissa's Animus
- Claws of Valakut
- Akoum Hellhound
- Koth of the Hammer
- Adventuring Gear
- Skyclave Geopede
- Vesuva
- Fabled Passage
- Call the Mountain Chocobo
- Scampering Surveyor
- Evolving Wilds
- Reckless Pyrosurfer
- Urza's Cave
- Chandra's Ignition
- Sardian Cliffstomper
- Terramorphic Expanse
Most included 50
Highest share of decks running them, distinctive or not.
- Sabotender
- Valakut Exploration
- Mountain
- Valakut, the Molten Pinnacle
- Tunneling Geopede
- Koth, Fire of Resistance
- Spitfire Lagac
- Moraug, Fury of Akoum
- Solemn Simulacrum
- Akoum Hellkite
- Geode Rager
- Nesting Dragon
- Sword of the Animist
- Chaos Warp
- PuPu UFO
- Wayfarer's Bauble
- Crucible of Worlds
- Sol Ring
- Blasphemous Act
- Walking Atlas
- Expedition Map
- Retreat to Valakut
- Burnished Hart
- Myriad Landscape
- Dragonmaster Outcast
- Desert Were-Worm
- Last Light of Durin's Day
- Dwarven Mine
- Molten Man, Inferno Incarnate
- Blackblade Reforged
- Seer's Sundial
- Nahiri's Lithoforming
- World Map
- Ruby Medallion
- Troop of Ponies
- Ghirapur Orrery
- Untimely Malfunction
- Terrain Generator
- Vandalblast
- Horn of Greed
- Chandra's Ignition
- Scaretiller
- Rogue's Passage
- Abrade
- Bitterthorn, Nissa's Animus
- Claws of Valakut
- Koth of the Hammer
- The Regalia
- Valakut Awakening
- Valakut Awakening
Format legality
Rulings
- 2025-06-06
The effect of Zell Dincht's first ability is cumulative with similar effects. For example, if you control both Zell Dincht and Exploration (an enchantment with "You may play an additional land on each of your turns"), you'll be able to play three lands during each of your turns.