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Szadek, Lord of Secrets
USD $0.27
USD foil $7.25
EUR €0.21
MTGO 0.02 tix

Szadek, Lord of Secrets

{3}{U}{U}{B}{B}

Legendary Creature — Vampire

Flying

If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

5 / 5

FlyingMill
Set
Ravnica: City of Guilds (RAV #234)
Rarity
Rare
Mana value
7
Released
2005-10-07
Artist
Donato Giancola
EDHREC rank
#18,570
Colour identity
{B}{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Mirko Vosk, Mind Drinker 54 %+51.9 %
  2. Consuming Aberration 63 %+47.2 %
  3. Duskmantle Guildmage 42 %+38.0 %
  4. Fireshrieker 38 %+37.3 %
  5. Lazav, Dimir Mastermind 40 %+36.4 %
  6. Mind Grind 41 %+35.9 %
  7. Glimpse the Unthinkable 40 %+34.8 %
  8. The Mindskinner 42 %+34.4 %
  9. Trepanation Blade 34 %+32.7 %
  10. Psychic Strike 35 %+32.4 %
  11. Thought Collapse 35 %+32.3 %
  12. Traumatize 37 %+32.2 %
  13. Ruin Crab 39 %+30.8 %
  14. Maddening Cacophony 41 %+30.2 %
  15. Didn't Say Please 34 %+29.1 %
  16. Fractured Sanity 39 %+29.1 %
  17. Whispersilk Cloak 35 %+28.6 %
  18. Duskmantle, House of Shadow 30 %+27.9 %
  19. The Water Crystal 37 %+27.7 %
  20. Induce Paranoia 28 %+27.4 %
  21. Nemesis of Reason 35 %+27.0 %
  22. Psychic Drain 26 %+26.1 %
  23. Terisian Mindbreaker 29 %+25.8 %
  24. Mindcrank 38 %+25.7 %
  25. Mind Funeral 28 %+25.3 %
  26. Dimir Doppelganger 26 %+25.1 %
  27. Memory Erosion 29 %+24.8 %
  28. Fleet Swallower 27 %+24.8 %
  29. Bruvac the Grandiloquent 31 %+24.5 %
  30. Singularity Rupture 37 %+24.5 %
  31. Fraying Sanity 28 %+24.1 %
  32. Bonehoard 25 %+23.7 %
  33. Hedron Crab 27 %+23.0 %
  34. Dimir Aqueduct 59 %+22.7 %
  35. Dimir Guildgate 29 %+22.5 %
  36. Perplex 25 %+21.8 %
  37. Wight of Precinct Six 24 %+21.5 %
  38. Nighthowler 27 %+21.1 %
  39. Syr Konrad, the Grim 33 %+20.4 %
  40. Imperious Mindbreaker 21 %+20.2 %
  41. Court of Cunning 26 %+20.0 %
  42. Thief of Sanity 23 %+19.1 %
  43. Psychic Corrosion 25 %+19.0 %
  44. Extract from Darkness 26 %+19.0 %
  45. Phenax, God of Deception 22 %+19.0 %
  46. Cut Your Losses 22 %+18.5 %
  47. Paranoid Delusions 19 %+18.4 %
  48. Rogue's Passage 45 %+18.0 %
  49. Nephalia Drownyard 26 %+17.8 %
  50. Sphinx's Tutelage 20 %+17.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 98 %+1.3 %
  2. Swamp 97 %+0.6 %
  3. Sol Ring 73 %-14.6 %
  4. Command Tower 68 %-19.7 %
  5. Dimir Signet 65 %+6.9 %
  6. Consuming Aberration 63 %+47.2 %
  7. Arcane Signet 61 %-22.9 %
  8. Dimir Aqueduct 59 %+22.7 %
  9. Mirko Vosk, Mind Drinker 54 %+51.9 %
  10. Sunken Hollow 49 %-16.6 %
  11. Watery Grave 45 %-3.9 %
  12. Rogue's Passage 45 %+18.0 %
  13. Drowned Catacomb 43 %-11.7 %
  14. Counterspell 43 %-13.0 %
  15. Duskmantle Guildmage 42 %+38.0 %
  16. The Mindskinner 42 %+34.4 %
  17. Mind Grind 41 %+35.9 %
  18. Maddening Cacophony 41 %+30.2 %
  19. Swiftfoot Boots 41 %+15.9 %
  20. Glimpse the Unthinkable 40 %+34.8 %
  21. Lazav, Dimir Mastermind 40 %+36.4 %
  22. Ruin Crab 39 %+30.8 %
  23. Fractured Sanity 39 %+29.1 %
  24. Fireshrieker 38 %+37.3 %
  25. Mindcrank 38 %+25.7 %
  26. Singularity Rupture 37 %+24.5 %
  27. Choked Estuary 37 %-10.0 %
  28. Traumatize 37 %+32.2 %
  29. The Water Crystal 37 %+27.7 %
  30. Talisman of Dominance 36 %-22.0 %
  31. Psychic Strike 35 %+32.4 %
  32. Thought Collapse 35 %+32.3 %
  33. Nemesis of Reason 35 %+27.0 %
  34. Whispersilk Cloak 35 %+28.6 %
  35. Didn't Say Please 34 %+29.1 %
  36. Drown in the Loch 34 %+16.3 %
  37. Trepanation Blade 34 %+32.7 %
  38. Bojuka Bog 33 %-5.3 %
  39. Syr Konrad, the Grim 33 %+20.4 %
  40. Lightning Greaves 32 %+4.6 %
  41. Reliquary Tower 32 %-3.7 %
  42. Darkwater Catacombs 31 %-7.6 %
  43. Dark Ritual 31 %-6.1 %
  44. Bruvac the Grandiloquent 31 %+24.5 %
  45. Duskmantle, House of Shadow 30 %+27.9 %
  46. Shipwreck Marsh 29 %-11.4 %
  47. Memory Erosion 29 %+24.8 %
  48. Dimir Guildgate 29 %+22.5 %
  49. Terisian Mindbreaker 29 %+25.8 %
  50. Dismal Backwater 29 %+13.0 %

Format legality

Rulings

  • 2005-10-01

    If another effect would prevent Szadek's combat damage from being dealt to the defending player or replace it with something else, that player chooses which effect applies first. For example, the player can choose to first have Mending Hands prevent 4 of the damage and then apply Szadek's ability so that it gets only one counter.

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