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Shadow Puppeteers
USD $2.93
EUR €0.70
MTGO 2.03 tix

Shadow Puppeteers

{6}{U}

Creature — Faerie Wizard

Flying, ward {2}

When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying.

Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

4 / 4

FlyingWard
Set
Wilds of Eldraine Commander (WOC #12)
Rarity
Rare
Mana value
7
Released
2023-09-08
Artist
Cristi Balanescu
EDHREC rank
#6,070
Colour identity
{U}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.44
How much players resent seeing this card. The scale tops out around 3.1.

Combos 1

Nim Deathmantle+Ashnod's Altar+Shadow Puppeteers
{U}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggers

Format legality

Rulings

  • 2023-09-01

    Effects that modify a creature's power and/or toughness, such as the one created by Squeak By or a +1/+1 counter, will apply to the creature no matter when they started to take effect.

  • 2023-09-01

    If the creature loses flying before Shadow Puppeteers's last ability resolves, the creature will still become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. It won't gain flying.

  • 2023-09-01

    If the creature stops being a creature before Shadow Puppeteers's last ability resolves, it will become red until end of turn in addition to its other colors. Since it's not a creature, it won't gain the Dragon subtype, and it won't have base power and toughness 4/4.

  • 2023-09-01

    Shadow Puppeteers's last ability doesn't remove any abilities the creature has.

  • 2023-09-01

    Shadow Puppeteers's last ability overwrites any previous effects that set the creature's power and/or toughness to specific values. Any power- or toughness-setting effects that start to apply after Shadow Puppeteers's last ability resolves will overwrite this effect.

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