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Galadriel, Light of Valinor
USD foil $212.79

Galadriel, Light of Valinor

{2}{G}{W}{U}

Legendary Creature — Elf Noble

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —

• Add {G}{G}{G}.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

3 / 3

AllianceScry
Set
The Hobbit Eternal (HOC #72)
Rarity
Mythic
Mana value
5
Released
2026-08-14
Artist
Rebecca Guay
EDHREC rank
#4,174
Colour identity
{G}{U}{W}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.56
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 14

Galadriel, Light of Valinor+Emiel the Blessed+Spark Double
{G}{W}{U}
Infinite creature ETBInfinite creature LTB
Galadriel, Light of Valinor+Emiel the Blessed+Sakashima of a Thousand Faces
{G}{W}{U}
Infinite creature ETBInfinite creature LTB
Galadriel, Light of Valinor+Emiel the Blessed+Sakashima the Impostor
{G}{W}{U}
Infinite creature ETBInfinite creature LTB
Galadriel, Light of Valinor+Emiel the Blessed+Biomancer's Familiar
{G}{W}{U}
Infinite +1/+1 counters on creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green mana
Galadriel, Light of Valinor+Emiel the Blessed+Training Grounds
{G}{W}{U}
Infinite +1/+1 counters on creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green mana
Galadriel, Light of Valinor+Emiel the Blessed+Chameleon, Master of Disguise
{G}{W}{U}
Infinite creature ETBInfinite creature LTB
Galadriel, Light of Valinor+Emiel the Blessed+Auton Soldier
{G}{W}{U}
Infinite creature ETBInfinite creature LTB
Galadriel, Light of Valinor+Emiel the Blessed+Agatha of the Vile Cauldron
{R}{G}{W}{U}
Infinite +1/+1 counters on creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green mana
Galadriel, Light of Valinor+Emiel the Blessed+Zirda, the Dawnwaker
{R}{G}{W}{U}
Infinite +1/+1 counters on creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green mana
Galadriel, Light of Valinor+Gilraen, Dúnedain Protector+Intruder Alarm+Spark Double
{G}{W}{U}
Infinite +1/+1 counters on most creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures
Galadriel, Light of Valinor+Gilraen, Dúnedain Protector+Intruder Alarm+Chameleon, Master of Disguise
{G}{W}{U}
Infinite +1/+1 counters on most creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures
Galadriel, Light of Valinor+Gilraen, Dúnedain Protector+Intruder Alarm+Sakashima the Impostor
{G}{W}{U}
Infinite +1/+1 counters on most creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures
Galadriel, Light of Valinor+Gilraen, Dúnedain Protector+Intruder Alarm+Auton Soldier
{G}{W}{U}
Infinite +1/+1 counters on most creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures
Galadriel, Light of Valinor+Gilraen, Dúnedain Protector+Intruder Alarm+Sakashima of a Thousand Faces
{G}{W}{U}
Infinite +1/+1 counters on most creatures you controlInfinite blinkingInfinite card drawInfinite creature ETBInfinite creature LTBInfinite draw triggersInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures

All 14 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Arwen, Weaver of Hope 54 %+49.3 %
  2. Elvish Archdruid 51 %+48.0 %
  3. Elvish Mystic 59 %+47.4 %
  4. Elvish Warmaster 45 %+42.3 %
  5. Reclamation Sage 47 %+41.2 %
  6. Galadriel's Dismissal 45 %+40.9 %
  7. Galadhrim Brigade 42 %+40.0 %
  8. Priest of Titania 42 %+39.4 %
  9. Llanowar Elves 53 %+38.0 %
  10. Galadhrim Ambush 40 %+37.4 %
  11. Gala Greeters 39 %+36.1 %
  12. Elven Chorus 40 %+35.7 %
  13. Imperious Perfect 37 %+35.4 %
  14. Marwyn, the Nurturer 37 %+34.8 %
  15. Wolverine Riders 37 %+34.8 %
  16. Wood Elves 38 %+32.8 %
  17. Elrond, Master of Healing 34 %+32.5 %
  18. Beast Whisperer 41 %+31.4 %
  19. Raise the Palisade 33 %+27.7 %
  20. Haldir, Lórien Lieutenant 29 %+27.6 %
  21. Thranduil, Sindarin Liege 29 %+26.3 %
  22. Leaf-Crowned Visionary 27 %+25.9 %
  23. Overwhelming Stampede 30 %+25.8 %
  24. Heroic Intervention 56 %+24.9 %
  25. Elvish Harbinger 26 %+24.9 %
  26. Rivendell 28 %+24.7 %
  27. Craterhoof Behemoth 31 %+23.8 %
  28. Rally the Galadhrim 25 %+23.5 %
  29. Arwen Undómiel 25 %+23.4 %
  30. Galadriel of Lothlórien 24 %+23.0 %
  31. Elven Passage 25 %+23.0 %
  32. Aragorn and Arwen, Wed 24 %+22.6 %
  33. Fyndhorn Elves 29 %+22.4 %
  34. Windswift Slice 23 %+22.1 %
  35. Paradise Druid 25 %+21.9 %
  36. Rumor Gatherer 23 %+21.8 %
  37. Farhaven Elf 25 %+21.7 %
  38. Ezuri, Renegade Leader 22 %+21.2 %
  39. Evolution Witness 30 %+21.0 %
  40. Arboreal Alliance 22 %+20.8 %
  41. Rejuvenating Springs 54 %+20.2 %
  42. Thranduil's Company 22 %+20.1 %
  43. Elvish Visionary 22 %+20.1 %
  44. Rhys the Redeemed 21 %+19.5 %
  45. Incubation Druid 34 %+19.5 %
  46. Tendershoot Dryad 21 %+19.4 %
  47. Circle of Dreams Druid 21 %+18.8 %
  48. Inspiring Call 34 %+18.7 %
  49. Lys Alana Huntmaster 20 %+18.7 %
  50. Swan Song 35 %+18.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 97 %+2.6 %
  2. Island 95 %+1.2 %
  3. Plains 94 %+1.1 %
  4. Command Tower 91 %+0.8 %
  5. Sol Ring 84 %+2.7 %
  6. Arcane Signet 66 %-4.8 %
  7. Swords to Plowshares 64 %+2.5 %
  8. Elvish Mystic 59 %+47.4 %
  9. Exotic Orchard 59 %+1.0 %
  10. Heroic Intervention 56 %+24.9 %
  11. Hinterland Harbor 55 %+4.5 %
  12. Rejuvenating Springs 54 %+20.2 %
  13. Arwen, Weaver of Hope 54 %+49.3 %
  14. Llanowar Elves 53 %+38.0 %
  15. Path to Exile 52 %+3.5 %
  16. Elvish Archdruid 51 %+48.0 %
  17. Breeding Pool 50 %+3.6 %
  18. Temple Garden 49 %+4.0 %
  19. Reclamation Sage 47 %+41.2 %
  20. Hallowed Fountain 46 %+0.9 %
  21. Elvish Warmaster 45 %+42.3 %
  22. Galadriel's Dismissal 45 %+40.9 %
  23. Spara's Headquarters 43 %+4.2 %
  24. Canopy Vista 42 %-3.9 %
  25. Galadhrim Brigade 42 %+40.0 %
  26. Priest of Titania 42 %+39.4 %
  27. Path of Ancestry 42 %+16.2 %
  28. Beast Within 42 %+16.2 %
  29. Beast Whisperer 41 %+31.4 %
  30. Elven Chorus 40 %+35.7 %
  31. Galadhrim Ambush 40 %+37.4 %
  32. Counterspell 40 %+1.9 %
  33. Gala Greeters 39 %+36.1 %
  34. Sunpetal Grove 39 %-6.3 %
  35. Cultivate 39 %+2.1 %
  36. Wood Elves 38 %+32.8 %
  37. Reliquary Tower 38 %-4.4 %
  38. Seaside Citadel 38 %-13.3 %
  39. Birds of Paradise 38 %+1.8 %
  40. Imperious Perfect 37 %+35.4 %
  41. Marwyn, the Nurturer 37 %+34.8 %
  42. Wolverine Riders 37 %+34.8 %
  43. Hardened Scales 36 %+15.2 %
  44. Prairie Stream 36 %-9.0 %
  45. Windswept Heath 36 %+2.5 %
  46. Glacial Fortress 35 %-12.9 %
  47. Swan Song 35 %+18.0 %
  48. Incubation Druid 34 %+19.5 %
  49. Elrond, Master of Healing 34 %+32.5 %
  50. Bountiful Promenade 34 %+4.4 %

Format legality

Rulings

  • 2023-11-03

    If all three modes have been chosen this turn, Galadriel, Light of Valinor's triggered ability is removed from the stack with no effect.

  • 2023-11-03

    If multiple creatures enter the battlefield simultaneously, you must still choose different modes for each instance of the triggered ability that's put onto the stack. If more than three creatures enter the battlefield simultaneously, that choice is made only for the first three.

  • 2023-11-03

    It doesn't matter who has chosen any particular mode. For example, say you control Galadriel, Light of Valinor and have chosen the first two modes this turn. If an opponent gains control of Galadriel, that player can choose only the third mode this turn.

  • 2023-11-03

    The phrase "that hasn't been chosen this turn" refers only to that specific Galadriel, Light of Valinor. If Galadriel leaves the battlefield and then returns to the battlefield later in the turn, it will be a new object with no memory of the modes chosen when it was previously on the battlefield.

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