
Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3 / 2
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 7
All 7 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Gandalf, Friend of the Shire
- Lost Isle Calling
- Elvish Mariner
- Council's Deliberation
- Matoya, Archon Elder
- Rivendell
- Birthday Escape
- Nimrodel Watcher
- Soothing of Sméagol
- Aether Channeler
- Meneldor, Swift Savior
- Ghostly Flicker
- Preordain
- Eligeth, Crossroads Augur
- Glorious Gale
- Proft, Consulting Detective
- Diviner of Victory
- Faerie Seer
- Archaeomancer
- Grey Havens Navigator
- Mischievous Mystic
- Opt
- Hithlain Knots
- Horses of the Bruinen
- Shrieking Drake
- Castle Vantress
- Arcane Denial
- Talrand, Sky Summoner
- Aether Adept
- Cloud of Faeries
- Panharmonicon
- Arwen's Gift
- The Grey Havens
- Planetarium of Wan Shi Tong
- Peregrine Drake
- Resculpt
- Whirler Rogue
- The Temporal Anchor
- Displace
- Dreadful as the Storm
- Rangers of Ithilien
- Inherited Envelope
- Murmuring Mystic
- Overwhelmed Apprentice
- Aqueous Form
- Solemn Simulacrum
- Venser, Shaper Savant
- Serum Visions
- Mulldrifter
- Negate
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Sol Ring
- Counterspell
- Gandalf, Friend of the Shire
- Arcane Signet
- Lost Isle Calling
- Arcane Denial
- Preordain
- Elvish Mariner
- Rivendell
- Negate
- Opt
- Council's Deliberation
- Pongify
- Matoya, Archon Elder
- Sapphire Medallion
- Birthday Escape
- Mystic Sanctuary
- Ghostly Flicker
- Aether Channeler
- Archaeomancer
- Thought Vessel
- Nimrodel Watcher
- Aetherize
- Castle Vantress
- Soothing of Sméagol
- Reliquary Tower
- Brainstorm
- Rapid Hybridization
- High Tide
- Meneldor, Swift Savior
- Solemn Simulacrum
- An Offer You Can't Refuse
- Talrand, Sky Summoner
- Mischievous Mystic
- Resculpt
- Faerie Seer
- Mind Stone
- Eligeth, Crossroads Augur
- Glorious Gale
- Diviner of Victory
- Proft, Consulting Detective
- Grey Havens Navigator
- Reality Shift
- Sky Diamond
- Hithlain Knots
- Peregrine Drake
- Horses of the Bruinen
- Murmuring Mystic
- Shrieking Drake
Format legality
Rulings
- 2023-06-16
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
- 2023-06-16
Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
- 2023-06-16
Each time the Ring tempts you, you must choose a creature if you control one.
- 2023-06-16
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
- 2023-06-16
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
- 2023-06-16
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
- 2023-06-16
The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.