
Elrond, Lord of Rivendell
Legendary Creature — Elf Noble
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3 / 2
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 7
All 7 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Gandalf, Friend of the Shire
- Lost Isle Calling
- Elvish Mariner
- Council's Deliberation
- Matoya, Archon Elder
- Birthday Escape
- Nimrodel Watcher
- Rivendell
- Soothing of Sméagol
- Aether Channeler
- Meneldor, Swift Savior
- Ghostly Flicker
- Preordain
- Archaeomancer
- Faerie Seer
- Grey Havens Navigator
- Eligeth, Crossroads Augur
- Glorious Gale
- Mischievous Mystic
- Opt
- Shrieking Drake
- Hithlain Knots
- Horses of the Bruinen
- Castle Vantress
- Arcane Denial
- Cloud of Faeries
- Panharmonicon
- Whirler Rogue
- The Grey Havens
- Peregrine Drake
- Aether Adept
- Talrand, Sky Summoner
- Arwen's Gift
- Planetarium of Wan Shi Tong
- Displace
- Aqueous Form
- Dreadful as the Storm
- Rangers of Ithilien
- Resculpt
- Venser, Shaper Savant
- Serum Visions
- Inherited Envelope
- Murmuring Mystic
- The Temporal Anchor
- Overwhelmed Apprentice
- Kefnet's Monument
- Solemn Simulacrum
- Roll-Roll-Roll-Roll
- Negate
- Gossip's Talent
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Sol Ring
- Counterspell
- Gandalf, Friend of the Shire
- Arcane Denial
- Arcane Signet
- Lost Isle Calling
- Preordain
- Elvish Mariner
- Rivendell
- Opt
- Negate
- Council's Deliberation
- Sapphire Medallion
- Matoya, Archon Elder
- Mystic Sanctuary
- Pongify
- Birthday Escape
- Archaeomancer
- Nimrodel Watcher
- Ghostly Flicker
- Thought Vessel
- Aether Channeler
- Soothing of Sméagol
- Castle Vantress
- Aetherize
- Brainstorm
- Reliquary Tower
- High Tide
- Solemn Simulacrum
- Meneldor, Swift Savior
- Rapid Hybridization
- Mind Stone
- Mischievous Mystic
- An Offer You Can't Refuse
- Resculpt
- Faerie Seer
- Talrand, Sky Summoner
- Glorious Gale
- Sky Diamond
- Reality Shift
- Grey Havens Navigator
- Eligeth, Crossroads Augur
- Shrieking Drake
- Peregrine Drake
- Hithlain Knots
- Horses of the Bruinen
- Serum Visions
- Panharmonicon
- Murmuring Mystic
Format legality
Rulings
- 2023-06-16
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
- 2023-06-16
Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
- 2023-06-16
Each time the Ring tempts you, you must choose a creature if you control one.
- 2023-06-16
If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
- 2023-06-16
Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
- 2023-06-16
The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
- 2023-06-16
The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.