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Illustrious Wanderglyph
USD $15.94
USD foil $17.39
EUR €16.79
MTGO 0.10 tix

Illustrious Wanderglyph

{4}{W}

Artifact Creature — Golem

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

2 / 2

Ascend
Set
The Lost Caverns of Ixalan Commander (LCC #9)
Rarity
Rare
Mana value
5
Released
2023-11-17
Artist
Erikas Perl
EDHREC rank
#2,092
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.41
How much players resent seeing this card. The scale tops out around 3.1.

Combos 4

Stasis+Urza, Lord High Artificer+Illustrious Wanderglyph
{W}{U}
LockMass Land DenialPlayers skip their untap steps
Illustrious Wanderglyph+Time Sieve+Rite of Replication
{W}{U}{B}
Infinite turnsLock
Obeka, Splitter of Seconds+Time Sieve+Illustrious Wanderglyph
{W}{U}{B}{R}
Infinite turnsLock
Shuri, Wakandan Inventor+Mindslaver+Illustrious Wanderglyph
{W}{U}
LockYou control one opponent on each of their turns

Format legality

Rulings

  • 2023-11-10

    A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

  • 2023-11-10

    Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to you getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

  • 2023-11-10

    If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

  • 2023-11-10

    If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of two, then cast Illustrious Wanderglyph, you won't have the city's blessing.

  • 2023-11-10

    If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

  • 2023-11-10

    Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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