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Nylea, God of the Hunt
USD $20.82
EUR €9.81

Nylea, God of the Hunt

{3}{G}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

{3}{G}: Target creature gets +2/+2 until end of turn.

6 / 6

Indestructible
Set
The List (PLST #THS-166)
Rarity
Mythic
Mana value
4
Released
2020-09-01
Artist
Chris Rahn
EDHREC rank
#3,373
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.27
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Bow of Nylea 52 %+46.4 %
  2. Karametra's Acolyte 56 %+43.6 %
  3. Gigantosaurus 46 %+41.0 %
  4. Renata, Called to the Hunt 42 %+37.8 %
  5. Nylea, Keen-Eyed 41 %+37.4 %
  6. Primalcrux 35 %+34.7 %
  7. Aspect of Hydra 32 %+30.3 %
  8. Yorvo, Lord of Garenbrig 33 %+30.2 %
  9. Llanowar Tribe 39 %+27.3 %
  10. Unnatural Growth 50 %+27.1 %
  11. Silverback Elder 34 %+27.0 %
  12. Reverent Hunter 27 %+26.9 %
  13. Ghalta, Primal Hunger 42 %+25.9 %
  14. Nykthos, Shrine to Nyx 51 %+24.7 %
  15. Khalni Hydra 26 %+24.4 %
  16. Nyx Lotus 26 %+23.5 %
  17. Managorger Hydra 30 %+21.1 %
  18. Archetype of Endurance 27 %+20.8 %
  19. Nylea's Disciple 21 %+20.3 %
  20. Goreclaw, Terror of Qal Sisma 34 %+18.3 %
  21. Beast Whisperer 48 %+18.1 %
  22. Terastodon 29 %+17.8 %
  23. Hydra Omnivore 22 %+17.7 %
  24. Kogla, the Titan Ape 30 %+17.2 %
  25. God-Eternal Rhonas 20 %+16.6 %
  26. Steel Leaf Champion 18 %+16.3 %
  27. Nyxbloom Ancient 26 %+15.8 %
  28. Klothys's Design 16 %+15.7 %
  29. Tribute to the World Tree 35 %+15.3 %
  30. Nylea's Huntmaster 15 %+15.1 %
  31. Ulvenwald Hydra 21 %+14.8 %
  32. Elder Gargaroth 20 %+14.6 %
  33. Garruk, Primal Hunter 24 %+14.2 %
  34. Elemental Bond 26 %+14.2 %
  35. Zopandrel, Hunger Dominus 26 %+13.8 %
  36. Nylea's Intervention 16 %+13.8 %
  37. Circle of Dreams Druid 28 %+13.8 %
  38. Saryth, the Viper's Fang 23 %+13.7 %
  39. Defiler of Vigor 27 %+13.4 %
  40. Altar of the Pantheon 13 %+13.1 %
  41. The Great Henge 36 %+12.7 %
  42. Setessan Petitioner 13 %+12.6 %
  43. Courser of Kruphix 19 %+12.0 %
  44. Heroes' Bane 14 %+11.7 %
  45. Eternal Witness 37 %+11.5 %
  46. Guardian Project 28 %+11.1 %
  47. Soul of the Harvest 21 %+11.0 %
  48. Zendikar Resurgent 17 %+10.9 %
  49. Scavenging Ooze 18 %+10.6 %
  50. Yeva, Nature's Herald 19 %+10.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 97 %+0.9 %
  2. Sol Ring 68 %-3.1 %
  3. Llanowar Elves 61 %+7.5 %
  4. Beast Within 58 %+0.5 %
  5. Cultivate 57 %+5.7 %
  6. Karametra's Acolyte 56 %+43.6 %
  7. Elvish Mystic 56 %+9.7 %
  8. Bow of Nylea 52 %+46.4 %
  9. Nykthos, Shrine to Nyx 51 %+24.7 %
  10. Unnatural Growth 50 %+27.1 %
  11. Garruk's Uprising 50 %+10.5 %
  12. Beast Whisperer 48 %+18.1 %
  13. Gigantosaurus 46 %+41.0 %
  14. Emerald Medallion 44 %0.0 %
  15. Kodama's Reach 44 %+6.5 %
  16. Heroic Intervention 43 %-4.8 %
  17. Renata, Called to the Hunt 42 %+37.8 %
  18. Ghalta, Primal Hunger 42 %+25.9 %
  19. Nylea, Keen-Eyed 41 %+37.4 %
  20. Rampant Growth 39 %-4.0 %
  21. Llanowar Tribe 39 %+27.3 %
  22. Mosswort Bridge 38 %+10.2 %
  23. Rishkar's Expertise 38 %+8.1 %
  24. Return of the Wildspeaker 38 %+1.5 %
  25. Reliquary Tower 37 %+5.7 %
  26. Eternal Witness 37 %+11.5 %
  27. The Great Henge 36 %+12.7 %
  28. Primalcrux 35 %+34.7 %
  29. Tribute to the World Tree 35 %+15.3 %
  30. Castle Garenbrig 35 %+7.4 %
  31. Goreclaw, Terror of Qal Sisma 34 %+18.3 %
  32. Silverback Elder 34 %+27.0 %
  33. Yorvo, Lord of Garenbrig 33 %+30.2 %
  34. Aspect of Hydra 32 %+30.3 %
  35. Wild Growth 32 %+5.8 %
  36. Nature's Lore 31 %-7.4 %
  37. Fyndhorn Elves 31 %-0.2 %
  38. Harmonize 30 %+4.0 %
  39. Ram Through 30 %+8.9 %
  40. Reclamation Sage 30 %+10.0 %
  41. Managorger Hydra 30 %+21.1 %
  42. Kogla, the Titan Ape 30 %+17.2 %
  43. Terastodon 29 %+17.8 %
  44. Rogue's Passage 28 %-8.2 %
  45. Guardian Project 28 %+11.1 %
  46. Circle of Dreams Druid 28 %+13.8 %
  47. Fanatic of Rhonas 27 %+7.7 %
  48. Defiler of Vigor 27 %+13.4 %
  49. Reverent Hunter 27 %+26.9 %
  50. Archetype of Endurance 27 %+20.8 %

Format legality

Rulings

  • 2013-09-15

    Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

  • 2013-09-15

    If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

  • 2013-09-15

    Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

  • 2013-09-15

    Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

  • 2020-01-24

    As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • 2020-01-24

    Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • 2020-01-24

    If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-01-24

    If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-01-24

    If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-01-24

    The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • 2020-01-24

    The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-01-24

    When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

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