
Shanid, Sleepers' Scourge
Legendary Creature — Human Knight
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
2 / 4
Menace
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.21
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderIn a preconstructed deck
Combos
Not part of any combo on Commander Spellbook.
Format legality
Standard
Not legal
Pioneer
Not legal
Modern
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Not legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2022-09-09
A legendary land entering the battlefield without being played does not cause Shanid’s last ability to trigger.
- 2022-09-09
If casting a legendary spell causes Shanid’s last ability to trigger, that ability goes on the stack above the spell that caused it to trigger and resolves first. It resolves even if that spell is countered or otherwise left the stack.