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The Ancient One
USD $2.07
USD foil $2.32
EUR €0.82

The Ancient One

{U}{B}

Legendary Creature — Spirit God

Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.

{2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

8 / 8

DescendMill
Set
The Lost Caverns of Ixalan Promos (PLCI #222p)
Rarity
Mythic
Mana value
2
Released
2023-11-17
Artist
Victor Adame Minguez
EDHREC rank
#5,737
Colour identity
{B}{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.47
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Training Grounds 52 %+48.3 %
  2. Stitch Together 49 %+45.2 %
  3. Wonder 50 %+43.6 %
  4. Matzalantli, the Great Door 44 %+41.4 %
  5. Cruel Somnophage 46 %+40.7 %
  6. Terror Tide 40 %+39.3 %
  7. Syr Konrad, the Grim 51 %+38.4 %
  8. Dread Return 44 %+37.3 %
  9. Likeness Looter 44 %+37.0 %
  10. Millikin 38 %+34.4 %
  11. The Everflowing Well 36 %+34.0 %
  12. Obsessive Stitcher 36 %+33.4 %
  13. Wail of the Forgotten 34 %+32.7 %
  14. Singularity Rupture 45 %+32.5 %
  15. Victimize 47 %+32.5 %
  16. Animate Dead 43 %+32.4 %
  17. Breach the Multiverse 40 %+31.1 %
  18. Consuming Aberration 46 %+30.5 %
  19. Deranged Assistant 33 %+30.2 %
  20. The Cauldron of Eternity 31 %+30.0 %
  21. Dreadhound 31 %+29.9 %
  22. Reanimate 55 %+29.8 %
  23. Laboratory Maniac 32 %+28.2 %
  24. Souls of the Lost 28 %+27.4 %
  25. Sheoldred, Whispering One 32 %+27.0 %
  26. Ripples of Undeath 30 %+26.4 %
  27. Starving Revenant 27 %+25.9 %
  28. Fleet Swallower 28 %+25.6 %
  29. Rise of the Dark Realms 35 %+25.2 %
  30. Sepulchral Primordial 29 %+25.0 %
  31. Terisian Mindbreaker 28 %+24.8 %
  32. Vohar, Vodalian Desecrator 28 %+24.2 %
  33. Windfall 37 %+23.7 %
  34. Kiora, the Rising Tide 25 %+23.6 %
  35. Shadow of Mortality 28 %+22.6 %
  36. Nephalia Drownyard 30 %+21.6 %
  37. Frantic Search 41 %+21.6 %
  38. Living Death 26 %+21.3 %
  39. Grave Researcher 26 %+21.2 %
  40. Stitcher's Supplier 25 %+20.9 %
  41. Restless Reef 27 %+20.7 %
  42. Drown in the Loch 38 %+20.5 %
  43. Disciple of Bolas 20 %+19.5 %
  44. Mesmeric Orb 25 %+19.5 %
  45. Persist 23 %+19.4 %
  46. Altar of the Wretched 19 %+18.4 %
  47. Phenax, God of Deception 21 %+18.1 %
  48. Extract from Darkness 25 %+17.9 %
  49. The Mindskinner 25 %+17.7 %
  50. Fraying Sanity 21 %+17.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 96 %-1.0 %
  2. Swamp 95 %-1.2 %
  3. Command Tower 82 %-5.1 %
  4. Sol Ring 80 %-7.2 %
  5. Arcane Signet 77 %-6.5 %
  6. Sunken Hollow 62 %-3.0 %
  7. Reanimate 55 %+29.8 %
  8. Dimir Signet 54 %-4.0 %
  9. Drowned Catacomb 54 %-1.2 %
  10. Training Grounds 52 %+48.3 %
  11. Syr Konrad, the Grim 51 %+38.4 %
  12. Talisman of Dominance 51 %-6.8 %
  13. Wonder 50 %+43.6 %
  14. Stitch Together 49 %+45.2 %
  15. Counterspell 47 %-8.7 %
  16. Watery Grave 47 %-1.7 %
  17. Victimize 47 %+32.5 %
  18. Cruel Somnophage 46 %+40.7 %
  19. Consuming Aberration 46 %+30.5 %
  20. Singularity Rupture 45 %+32.5 %
  21. Likeness Looter 44 %+37.0 %
  22. Matzalantli, the Great Door 44 %+41.4 %
  23. Dread Return 44 %+37.3 %
  24. Choked Estuary 44 %-3.5 %
  25. Animate Dead 43 %+32.4 %
  26. Tainted Isle 43 %-1.5 %
  27. Underground River 42 %+0.8 %
  28. Shipwreck Marsh 42 %+1.2 %
  29. Frantic Search 41 %+21.6 %
  30. Terror Tide 40 %+39.3 %
  31. Breach the Multiverse 40 %+31.1 %
  32. Drown in the Loch 38 %+20.5 %
  33. Millikin 38 %+34.4 %
  34. Darkwater Catacombs 37 %-1.6 %
  35. Windfall 37 %+23.7 %
  36. Bojuka Bog 37 %-1.8 %
  37. Dimir Aqueduct 36 %-0.4 %
  38. Obsessive Stitcher 36 %+33.4 %
  39. The Everflowing Well 36 %+34.0 %
  40. Rise of the Dark Realms 35 %+25.2 %
  41. Morphic Pool 34 %-2.1 %
  42. Wail of the Forgotten 34 %+32.7 %
  43. Deranged Assistant 33 %+30.2 %
  44. Polluted Delta 32 %-0.3 %
  45. Undercity Sewers 32 %+11.0 %
  46. Sheoldred, Whispering One 32 %+27.0 %
  47. Laboratory Maniac 32 %+28.2 %
  48. Dark Ritual 31 %-5.6 %
  49. Dreadhound 31 %+29.9 %
  50. The Cauldron of Eternity 31 %+30.0 %

Format legality

Rulings

  • 2023-11-10

    Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.

  • 2023-11-10

    Once The Ancient One has legally attacked or blocked, removing permanent cards from your graveyard so the descend 8 ability no longer applies won't remove The Ancient One from combat.

  • 2023-11-10

    Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.

  • 2023-11-10

    You don't choose a target for The Ancient One's activated ability at the time you activate it. Rather, a second "reflexive" ability triggers when you discard a card this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.

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