Urza's 99
← Back
God-Eternal Kefnet

God-Eternal Kefnet

{2}{U}{U}

Legendary Creature — Zombie God

Flying

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast.

When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

4 / 5

Flying
Set
The List (PLST #WAR-53)
Rarity
Mythic
Mana value
4
Released
2026-11-09
Artist
Lius Lasahido
EDHREC rank
#8,186
Colour identity
{U}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.31
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 43

God-Eternal Kefnet+Scroll Rack+Time Warp
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Scroll Rack+Nexus of Fate
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Scroll Rack+Temporal Mastery
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Scroll Rack+Temporal Manipulation
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Jace, the Mind Sculptor+Time Warp
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Nexus of Fate
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Temporal Mastery
{U}
Infinite turnsLock
God-Eternal Kefnet+Isochron Scepter+Brainstorm+Time Warp
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Temporal Manipulation
{U}
Infinite turnsLock
God-Eternal Kefnet+Isochron Scepter+Brainstorm+Temporal Manipulation
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Capture of Jingzhou
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Scroll Rack+Expropriate
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Karn's Temporal Sundering
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Jace, the Mind Sculptor+Capture of Jingzhou
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Time Stretch
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Karn's Temporal Sundering
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Beacon of Tomorrows
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Isochron Scepter+Brainstorm+Capture of Jingzhou
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Walk the Aeons
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Jace, the Mind Sculptor+Expropriate
{U}
Infinite turnsLock
God-Eternal Kefnet+Scroll Rack+Temporal Trespass
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Scroll Rack+Part the Waterveil
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Jace, the Mind Sculptor+Time Stretch
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Walk the Aeons
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Beacon of Tomorrows
{U}
Infinite turnsLock
God-Eternal Kefnet+Isochron Scepter+Brainstorm+Walk the Aeons
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Part the Waterveil
{U}
Infinite turnsLock
God-Eternal Kefnet+Jace, the Mind Sculptor+Temporal Trespass
{U}
Infinite turnsLock
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Brainstorm
{U}{R}{W}
Win the game
Colossal Grave-Reaver+Altar of Dementia+God-Eternal Kefnet
{B}{G}{U}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Brainstone
{U}{R}{W}
Win the game
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Hidden Retreat
{U}{R}{W}
Win the game
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Conch Horn
{U}{R}{W}
Win the game
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Survivor of the Unseen
{U}{R}{W}
Win the game
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Leashling
{U}{R}{W}
Win the game
Approach of the Second Sun+Sunbird's Invocation+God-Eternal Kefnet+Penance
{U}{R}{W}
Win the game
Disa the Restless+Altar of Dementia+God-Eternal Kefnet+Leyline of Transformation
{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill
Disa the Restless+Altar of Dementia+God-Eternal Kefnet+Conspiracy
{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill
Disa the Restless+Altar of Dementia+God-Eternal Kefnet+Rukarumel, Biologist
{W}{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill
God-Eternal Kefnet+Scroll Rack+Time Walk
{U}
Infinite turnsLockSkip your draw steps
God-Eternal Kefnet+Jace, the Mind Sculptor+Time Walk
{U}
Infinite turnsLock
Disa the Restless+Altar of Dementia+Arcane Adaptation+God-Eternal Kefnet
{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill
Disa the Restless+Altar of Dementia+Maskwood Nexus+God-Eternal Kefnet
{U}{B}{R}{G}
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite self-mill

All 43 combos.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Scroll Rack 61 %+58.7 %
  2. Time Warp 53 %+47.3 %
  3. Temporal Manipulation 51 %+46.8 %
  4. Temporal Mastery 48 %+45.3 %
  5. Baral, Chief of Compliance 55 %+44.1 %
  6. Brainstorm 84 %+43.3 %
  7. Sensei's Divining Top 57 %+42.7 %
  8. Karn's Temporal Sundering 44 %+42.4 %
  9. Nexus of Fate 47 %+41.6 %
  10. Brainsurge 47 %+38.6 %
  11. Jace, the Mind Sculptor 41 %+38.4 %
  12. Narset's Reversal 48 %+35.7 %
  13. Mystical Tutor 55 %+33.8 %
  14. Ponder 63 %+33.5 %
  15. Capture of Jingzhou 35 %+32.5 %
  16. Personal Tutor 34 %+30.6 %
  17. Walk the Aeons 31 %+29.5 %
  18. Talrand, Sky Summoner 42 %+29.1 %
  19. Opt 54 %+28.8 %
  20. Part the Waterveil 29 %+27.8 %
  21. Portent 29 %+27.4 %
  22. Solve the Equation 37 %+25.7 %
  23. Mystic Sanctuary 75 %+25.6 %
  24. Archmage Emeritus 45 %+25.5 %
  25. Preordain 48 %+24.5 %
  26. Halimar Depths 34 %+24.3 %
  27. Merchant Scroll 32 %+23.3 %
  28. Jace's Sanctum 27 %+23.1 %
  29. Isochron Scepter 39 %+22.6 %
  30. Primal Amulet 24 %+22.4 %
  31. Tribute Mage 29 %+22.2 %
  32. Thunderclap Drake 26 %+21.8 %
  33. Time Stretch 24 %+20.2 %
  34. Haughty Djinn 27 %+20.2 %
  35. Beacon of Tomorrows 21 %+19.6 %
  36. Alrund's Epiphany 21 %+19.3 %
  37. Cyclonic Rift 50 %+18.6 %
  38. Expropriate 22 %+18.5 %
  39. Frantic Search 49 %+17.7 %
  40. Mindsplice Apparatus 22 %+17.7 %
  41. Castle Vantress 35 %+17.5 %
  42. Fabricate 38 %+17.4 %
  43. Spellseeker 24 %+17.0 %
  44. Shark Typhoon 24 %+16.7 %
  45. Metallurgic Summonings 20 %+16.5 %
  46. Mystic Confluence 25 %+16.3 %
  47. Narset, Parter of Veils 26 %+16.0 %
  48. Dream Cache 17 %+16.0 %
  49. Muddle the Mixture 31 %+15.9 %
  50. Fact or Fiction 24 %+15.7 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 91 %-2.9 %
  2. Sol Ring 86 %+1.3 %
  3. Brainstorm 84 %+43.3 %
  4. Mystic Sanctuary 75 %+25.6 %
  5. Sapphire Medallion 74 %+14.0 %
  6. Arcane Signet 71 %+6.3 %
  7. Counterspell 65 %-0.3 %
  8. Ponder 63 %+33.5 %
  9. Scroll Rack 61 %+58.7 %
  10. Sensei's Divining Top 57 %+42.7 %
  11. Mystical Tutor 55 %+33.8 %
  12. High Tide 55 %+10.7 %
  13. Baral, Chief of Compliance 55 %+44.1 %
  14. Opt 54 %+28.8 %
  15. Time Warp 53 %+47.3 %
  16. Thought Vessel 52 %+0.4 %
  17. Reliquary Tower 51 %-5.6 %
  18. Temporal Manipulation 51 %+46.8 %
  19. Cyclonic Rift 50 %+18.6 %
  20. Frantic Search 49 %+17.7 %
  21. Narset's Reversal 48 %+35.7 %
  22. Temporal Mastery 48 %+45.3 %
  23. Preordain 48 %+24.5 %
  24. Brainsurge 47 %+38.6 %
  25. Nexus of Fate 47 %+41.6 %
  26. Archmage Emeritus 45 %+25.5 %
  27. Pongify 45 %+4.2 %
  28. Karn's Temporal Sundering 44 %+42.4 %
  29. Rhystic Study 44 %+13.0 %
  30. Talrand, Sky Summoner 42 %+29.1 %
  31. Mind Stone 42 %+7.6 %
  32. Jace, the Mind Sculptor 41 %+38.4 %
  33. Mystic Remora 41 %+14.8 %
  34. Isochron Scepter 39 %+22.6 %
  35. Rapid Hybridization 39 %+4.1 %
  36. Fabricate 38 %+17.4 %
  37. Reality Shift 38 %+11.8 %
  38. Mana Drain 38 %+11.0 %
  39. Solve the Equation 37 %+25.7 %
  40. Swan Song 36 %+8.1 %
  41. Arcane Denial 35 %-1.6 %
  42. Castle Vantress 35 %+17.5 %
  43. Capture of Jingzhou 35 %+32.5 %
  44. Personal Tutor 34 %+30.6 %
  45. Fierce Guardianship 34 %+11.7 %
  46. Halimar Depths 34 %+24.3 %
  47. Negate 33 %-4.4 %
  48. Fellwar Stone 33 %+12.9 %
  49. Otawara, Soaring City 32 %+6.0 %
  50. An Offer You Can't Refuse 32 %-7.5 %

Format legality

Rulings

  • 2019-05-03

    If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God's ability may return that card to its owner's library first. If it does, the effect that exiled it won't return it later.

  • 2019-05-03

    If an effect puts a card into your hand without using the word "draw," the card wasn't drawn.

  • 2019-05-03

    If one of these Gods dies and it's your commander, you may put it into the command zone before its ability puts it into your library. If you save your commander this way, it won't put it into your library. The same is true if it would be exiled.

  • 2019-05-03

    If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.

  • 2019-05-03

    If the God's owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.

  • 2019-05-03

    If the card leaves your hand before Kefnet's triggered ability resolves, you'll copy it using its last known information.

  • 2019-05-03

    If you control another player's God when it dies, you decide whether to put that card into its owner's library.

  • 2019-05-03

    If you reveal a card this way, it remains revealed until Kefnet's triggered ability finishes resolving.

  • 2019-05-03

    If you somehow control more than one God-Eternal Kefnet (perhaps because one is a Spark Double), you may reveal a card you draw for any number of their abilities. One at a time, each will copy the card if it's an instant or sorcery, and you may cast each of them. Each copy resolves before you cast the next, and each copy's cost is reduced by only {2}.

  • 2019-05-03

    In a multiplayer game, if you put another player's God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won't resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player's God that you put onto the battlefield is destroyed, it remains in its owner's graveyard.

  • 2019-05-03

    It's important to reveal the first card you draw each turn (or choose not to reveal it) before it is mixed with the other cards in your hand. You look at the card as you draw it before choosing whether to reveal it.

  • 2019-05-03

    Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven't drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you'll draw them one at a time. Only the first card drawn this way may be revealed and copied with Kefnet's ability.

  • 2019-05-03

    The copy is created in and cast from your hand.

  • 2019-05-03

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Kefnet's ability). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • 2019-05-03

    You can cast the copy during the resolution of the triggered ability if it's a sorcery, no matter whose turn it is or which phase it is.

  • 2019-05-03

    You can cast the copy only as Kefnet's triggered ability resolves. If you don't want to cast it at that time (or you can't cast it, perhaps because there are no legal targets available), the copy ceases to exist. You can't cast it later.

  • 2019-05-03

    You can reveal and copy an instant or sorcery card this way on any turn, not just your own, if it's the first card you've drawn that turn.

  • 2019-05-03

    You don't have to reveal a drawn card if you don't wish to copy it at that time.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.