Urza's 99
← Back
Celestial Mantle
USD $8.72
USD foil $33.24
EUR €2.55
MTGO 0.02 tix

Celestial Mantle

{3}{W}{W}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

EnchantDouble
Set
Zendikar (ZEN #6)
Rarity
Rare
Mana value
6
Released
2009-10-02
Artist
Steve Argyle
EDHREC rank
#6,372
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.53
How much players resent seeing this card. The scale tops out around 3.1.

Combos 4

Sorin of House Markov // Sorin, Ravenous Neonate+Celestial Mantle
{W}{B}
Near-infinite damage to one opponentNear-infinite lifegain
Celestial Mantle+Defiling Daemogoth
{W}{B}
Near-infinite lifegainNear-infinite lifeloss
Sage of Hours+Light of Promise+Celestial Mantle
{W}{U}
Infinite turnsLock
Sage of Hours+Sunbond+Celestial Mantle
{W}{U}
Infinite turnsLock

Format legality

Rulings

  • 2009-10-01

    At the time the ability triggers, determine which creature Celestial Mantle is enchanting. As the ability resolves, determine who currently controls that creature (or, if it’s no longer on the battlefield, determine who controlled it when it left). That’s the player whose life total is doubled. It doesn’t matter who controls Celestial Mantle, who controlled the creature at the time the ability triggered, or what creature Celestial Mantle enchants at the time the ability resolves.

  • 2009-10-01

    If a creature dealing combat damage at the same time as the enchanted creature has lifelink, the life gained due to lifelink happens before Celestial Mantle’s triggered ability resolves.

  • 2009-10-01

    If a player’s life total is doubled, that player actually gains or loses the necessary amount of life. For example, if the life total of the enchanted creature’s controller is 14 when Celestial Mantle’s triggered ability resolves, the ability causes that player to gain 14 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

  • 2009-10-01

    If the enchanted creature’s controller has a life total below 0 (which is possible if that player controls Platinum Angel, for example), Celestial Mantle’s triggered ability multiplies that number by two. For example, if the player had -4 life, that player’s life total becomes -8.

  • 2010-06-15

    In a Two-Headed Giant game, Celestial Mantle’s essentially doubles the team’s life total. Specifically, the triggered ability will affect one player’s life total, and then the team’s life total is adjusted by the amount of life the player gains as a result of this ability. Suppose a creature enchanted by Celestial Mantle deals combat damage to an opponent, and that creature’s controller’s team has 11 life. That player then has 11 life, so it’s doubled to 22, for a net gain of 11 life. The team’s life total becomes 22 (11 + 11).

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.