
Rebbec, Architect of Ascension
Legendary Creature — Human Artificer
Artifacts you control have protection from each mana value among artifacts you control.
Partner (You can have two commanders if both have partner.)
"She sees beyond technology to what it enables." —Glacian, powerstone engineer
3 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Darksteel Citadel
- Foundry Inspector
- Ancient Den
- Mystic Forge
- Darksteel Forge
- Liberator, Urza's Battlethopter
- Steel Overseer
- Unwinding Clock
- Bronze Guardian
- Inventors' Fair
- Dispatch
- Oswald Fiddlebender
- Forsaken Monument
- Illustrious Wanderglyph
- Jhoira's Familiar
- Liquimetal Torque
- Ethersworn Canonist
- H.E.R.B.I.E., Lovable Robot
- Urza's Mine
- Open the Vaults
- Cloud Key
- Teshar, Ancestor's Apostle
- Mycosynth Golem
- Mycosynth Lattice
- Urza's Power Plant
- Urza's Tower
- Hedron Archive
- Everflowing Chalice
- Ashnod's Transmogrant
- Liquimetal Coating
- Buried Ruin
- Chief of the Foundry
- Stonecoil Serpent
- Myr Retriever
- Scrap Trawler
- Mishra's Self-Replicator
- Tempered Steel
- Thran Dynamo
- Organic Extinction
- Shimmer Myr
- Losheel, Clockwork Scholar
- Treasure Vault
- Gold Myr
- Sculpting Steel
- Thought Vessel
- The Mycosynth Gardens
- Mind Stone
- Platinum Angel
- Shambling Suit
- Sequestered Stash
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Foundry Inspector
- Darksteel Citadel
- Ancient Den
- Sol Ring
- Mystic Forge
- Inventors' Fair
- Dispatch
- Bronze Guardian
- Mind Stone
- Liberator, Urza's Battlethopter
- Darksteel Forge
- Oswald Fiddlebender
- Unwinding Clock
- Steel Overseer
- Forsaken Monument
- Jhoira's Familiar
- Ethersworn Canonist
- Illustrious Wanderglyph
- Liquimetal Torque
- Esper Sentinel
- Open the Vaults
- H.E.R.B.I.E., Lovable Robot
- Teshar, Ancestor's Apostle
- War Room
- Urza's Mine
- Buried Ruin
- Cloud Key
- Swiftfoot Boots
- Thought Vessel
- Mycosynth Golem
- Hedron Archive
- Swords to Plowshares
- Mycosynth Lattice
- Urza's Tower
- Everflowing Chalice
- Urza's Power Plant
- Arcane Signet
- Chief of the Foundry
- Scrap Trawler
- Solemn Simulacrum
- Liquimetal Coating
- Thran Dynamo
- Path to Exile
- Archaeomancer's Map
- Ashnod's Transmogrant
- Myr Retriever
- Gold Myr
- Stonecoil Serpent
- Pearl Medallion
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
For spells with
in their mana costs, use the value chosen for X to determine the spell's mana value. If an artifact you control has
in its mana cost, X is considered to be 0.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.