
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
"I never wanted to serve Zariel. Forced to fight and fight I did."
5 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Moraug, Fury of Akoum
- Combat Celebrant
- Dolmen Gate
- Port Razer
- Urabrask the Hidden
- Relentless Assault
- Etali, Primal Storm
- Gratuitous Violence
- Kediss, Emberclaw Familiar
- Anger
- City on Fire
- Zariel, Archduke of Avernus
- Delina, Wild Mage
- Scourge of the Throne
- Archetype of Aggression
- Embercleave
- Rising of the Day
- Aggravated Assault
- Sardian Cliffstomper
- Stranglehold
- Professional Face-Breaker
- Berserkers' Onslaught
- Neheb, the Eternal
- Laelia, the Blade Reforged
- Great Train Heist
- Dragonmaster Outcast
- World at War
- Bloodthirster
- Sword of the Animist
- Torbran, Thane of Red Fell
- Tavern Brawler
- Drakuseth, Maw of Flames
- Savage Beating
- The Fire Crystal
- Balefire Dragon
- Hazoret's Monument
- Fury of the Horde
- Jurin, Leading the Charge
- Goldspan Dragon
- Rogue's Passage
- The Reaver Cleaver
- Twinflame Tyrant
- Hellkite Charger
- Commander's Plate
- Ancient Copper Dragon
- Whispersilk Cloak
- Thrill of Possibility
- Unleash Fury
- Castle Embereth
- Two-Handed Axe
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Sol Ring
- Ruby Medallion
- Blasphemous Act
- Swiftfoot Boots
- Professional Face-Breaker
- Combat Celebrant
- Chaos Warp
- Moraug, Fury of Akoum
- Etali, Primal Storm
- City on Fire
- Arcane Signet
- Dolmen Gate
- Thrill of Possibility
- Anger
- Vandalblast
- Urabrask the Hidden
- Torbran, Thane of Red Fell
- Relentless Assault
- Port Razer
- Gratuitous Violence
- Lightning Bolt
- Neheb, the Eternal
- The Fire Crystal
- Kediss, Emberclaw Familiar
- Rogue's Passage
- Abrade
- Aggravated Assault
- Lightning Greaves
- Rising of the Day
- Archetype of Aggression
- Scourge of the Throne
- Embercleave
- Seething Song
- Delina, Wild Mage
- Mana Geyser
- Zariel, Archduke of Avernus
- Great Train Heist
- Fire Diamond
- Hazoret's Monument
- Valakut, the Molten Pinnacle
- Sword of the Animist
- Jeska's Will
- Unexpected Windfall
- Stranglehold
- Laelia, the Blade Reforged
- Goldspan Dragon
- Arena of Glory
- Faithless Looting
- Berserkers' Onslaught
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Karlach doesn't have to be among the attacking creatures.
- 2022-06-10
Notably, the triggered ability of Karlach doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.