
Nadier, Agent of the Duskenel
Legendary Creature — Elf Warrior
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 16
All 16 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Nadier's Nightblade
- Supernatural Stamina
- Kaya's Ghostform
- Fake Your Own Death
- Feign Death
- Undying Malice
- Bojuka Bog
- Prowess of the Fair
- Elderfang Ritualist
- Elvish Dreadlord
- Abnormal Endurance
- Elvish Doomsayer
- Polluted Mire
- Plumb the Forbidden
- Skullclamp
- Deadly Dispute
- Not Dead After All
- Infestation Sage
- Miara, Thorn of the Glade
- Return Upon the Tide
- Skemfar Avenger
- Thornbow Archer
- Eyeblight Cullers
- Exquisite Huntmaster
- Azula, On the Hunt
- Nightshade Harvester
- Skemfar Shadowsage
- Bastion of Remembrance
- Fire Navy Trebuchet
- Bonders' Enclave
- Cultist of the Absolute
- Demonic Gifts
- Loxodon Warhammer
- Return to Action
- Obsessive Pursuit
- Pact of the Serpent
- Tragic Slip
- Crippling Fear
- Blood Money
- Vat of Rebirth
- Undying Evil
- Dark Prophecy
- Grim Servant
- Vampiric Rites
- Elderfang Disciple
- Temple of the False God
- High Market
- Mirkwood Bats
- Barren Moor
- Susurian Voidborn
Most included 50
Highest share of decks running them, distinctive or not.
- Swamp
- Bojuka Bog
- Kaya's Ghostform
- Sol Ring
- Nadier's Nightblade
- Supernatural Stamina
- Skullclamp
- Undying Malice
- Arcane Signet
- Fake Your Own Death
- Deadly Dispute
- Feign Death
- Elvish Doomsayer
- Bastion of Remembrance
- Abnormal Endurance
- Not Dead After All
- Elderfang Ritualist
- Feed the Swarm
- Polluted Mire
- Plumb the Forbidden
- Elvish Dreadlord
- Prowess of the Fair
- Tragic Slip
- Mind Stone
- Infestation Sage
- Skemfar Shadowsage
- Fire Navy Trebuchet
- Morbid Opportunist
- Thornbow Archer
- Eyeblight Cullers
- Ayara, First of Locthwain
- Elderfang Disciple
- Ophiomancer
- Malakir Rebirth
- Ashnod's Altar
- Phyrexian Altar
- Demonic Gifts
- Grim Servant
- Undying Evil
- Skemfar Avenger
- Exquisite Huntmaster
- Defile
- Pact of the Serpent
- Dread Return
- Nightshade Harvester
- Solemn Simulacrum
- Blood Money
- Mirkwood Bats
- Azula, On the Hunt
- Return Upon the Tide
Format legality
Rulings
- 2020-11-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2020-11-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2020-11-10
For Nadier's second ability, use its power from when it was last on the battlefield to determine how many tokens to create.
- 2020-11-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2020-11-10
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- 2020-11-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- 2020-11-10
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- 2020-11-10
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.