
Wildsear, Scouring Maw
Legendary Creature — Elemental Wolf
Trample
Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
6 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Enchantress's Presence
- Eidolon of Blossoms
- Sanctum Weaver
- Setessan Champion
- Destiny Spinner
- Nyxborn Behemoth
- Verduran Enchantress
- Sunbird's Invocation
- Herald of the Pantheon
- Fertile Ground
- Kenrith's Transformation
- Utopia Sprawl
- Ancestral Mask
- Wild Growth
- Nylea's Colossus
- Weaver of Harmony
- Bear Umbra
- Klothys, God of Destiny
- Bigger on the Inside
- Xenagos, God of Revels
- Arasta of the Endless Web
- Overgrowth
- Archetype of Endurance
- Dryad of the Ilysian Grove
- Cindervines
- Trickster's Elk
- Thickest in the Thicket
- Enduring Courage
- Composer of Spring
- Unnatural Growth
- Fiery Emancipation
- Primeval Bounty
- Lignify
- Sandwurm Convergence
- Berserkers' Onslaught
- Overlord of the Boilerbilges
- Courser of Kruphix
- Bello, Bard of the Brambles
- Song of the Dryads
- Nyxbloom Ancient
- City on Fire
- Argothian Enchantress
- Forgeborn Oreads
- Helm of the Gods
- Wild-Magic Sorcerer
- Enduring Vitality
- Overlord of the Hauntwoods
- Asceticism
- Wolfwillow Haven
- Passionate Archaeologist
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Mountain
- Command Tower
- Enchantress's Presence
- Eidolon of Blossoms
- Sanctum Weaver
- Sol Ring
- Cinder Glade
- Rootbound Crag
- Setessan Champion
- Wild Growth
- Destiny Spinner
- Sunbird's Invocation
- Utopia Sprawl
- Kenrith's Transformation
- Unnatural Growth
- Verduran Enchantress
- Nyxborn Behemoth
- Xenagos, God of Revels
- Herald of the Pantheon
- Fertile Ground
- Bear Umbra
- Arcane Signet
- Ancestral Mask
- Beast Within
- Game Trail
- Rockfall Vale
- Goblin Anarchomancer
- Rhythm of the Wild
- Nylea's Colossus
- Blasphemous Act
- Weaver of Harmony
- Klothys, God of Destiny
- Bigger on the Inside
- Arasta of the Endless Web
- Dryad of the Ilysian Grove
- Thickest in the Thicket
- Chaos Warp
- Stomping Ground
- Overgrowth
- Karplusan Forest
- Archetype of Endurance
- Cindervines
- Enduring Courage
- Berserkers' Onslaught
- Cultivate
- Fiery Emancipation
- Reliquary Tower
- Primeval Bounty
- Gruul Turf
Format legality
Rulings
- 2024-07-26
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
- 2024-07-26
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
- 2024-07-26
Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
- 2024-07-26
If a spell with cascade is countered, the cascade ability will still resolve normally.
- 2024-07-26
If the card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- 2024-07-26
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
- 2024-07-26
In some unusual situations, you may lose control of Wildsear during the process of casting an enchantment spell from your hand. In those situations, that spell won't have cascade.
- 2024-07-26
Once you announce that you're casting a spell, players can't take actions until you've finished casting it. Causing Wildsear to leave the battlefield after you've cast an enchantment spell from your hand won't stop that spell's cascade ability from resolving.
- 2024-07-26
The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
- 2024-07-26
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
- 2024-07-26
You exile the cards face up. All players will be able to see them.