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Fearless Fledgling
USD $0.18
USD foil $0.21
EUR €0.05

Fearless Fledgling

{1}{W}

Creature — Griffin

Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. It gains flying until end of turn.

1 / 1

Landfall
Set
Zendikar Rising (ZNR #291)
Rarity
Uncommon
Mana value
2
Released
2020-09-25
Artist
Anato Finnstark
EDHREC rank
#15,659
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.48
How much players resent seeing this card. The scale tops out around 3.1.

Combos 3

Xavier Sal, Infested Captain+Intruder Alarm+Awaken the Woods+Fearless Fledgling
{G}{W}{U}{B}
Infinite creature ETBInfinite creature tokensInfinite Forest tokensInfinite landfall triggersInfinite mana creatures you control can produceInfinite untap of creatures
Xavier Sal, Infested Captain+Intruder Alarm+Jyoti, Moag Ancient+Fearless Fledgling
{G}{W}{U}{B}
Infinite creature ETBInfinite creature tokensInfinite Forest tokensInfinite landfall triggersInfinite mana creatures you control can produceInfinite untap of creatures
Xavier Sal, Infested Captain+Intruder Alarm+Staff of Titania+Fearless Fledgling
{G}{W}{U}{B}
Infinite creature ETBInfinite creature tokensInfinite Forest tokensInfinite landfall triggersInfinite mana creatures you control can produceInfinite untap of creatures

Format legality

Rulings

  • 2024-11-08

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • 2024-11-08

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • 2024-11-08

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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