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Fiery Confluence
USD $0.48
USD foil $2.22
EUR €0.45

Fiery Confluence

{2}{R}{R}

Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

Set
Signature Spellbook: Chandra (SS3 #3)
Rarity
Rare
Mana value
4
Released
2020-06-26
Artist
Micah Epstein
EDHREC rank
#1,587
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.20
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2015-11-04

    If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.

  • 2015-11-04

    If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

  • 2015-11-04

    If all targets for the chosen modes become illegal before the Confluence resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

  • 2015-11-04

    If the first or second modes are chosen multiple times, each of those modes represents a separate damage-dealing event. For example, if your opponent casts Fiery Confluence choosing the second mode three times, and you control Guardian Seraph (a creature with the ability "If a source an opponent controls would deal damage to you, prevent 1 of that damage"), you'll be dealt a total of 3 damage.

  • 2015-11-04

    No matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.

  • 2015-11-04

    No player can cast spells or activate abilities in between the modes of a resolving spell.

  • 2015-11-04

    You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.

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