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Leader's Talent
USD $0.57
USD foil $0.71
EUR €0.36
MTGO 0.02 tix

Leader's Talent

{1}{W}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Whenever you attack, put a +1/+1 counter on target attacking creature.

{2}{W}: Level 2

Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.

{3}{W}: Level 3

Whenever you cast a spell, put a +1/+1 counter on each creature you control.

Set
Teenage Mutant Ninja Turtles (TMT #13)
Rarity
Rare
Mana value
2
Released
2026-03-06
Artist
Manuel Castañón
EDHREC rank
#10,232
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2026-01-27

    An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.

  • 2026-01-27

    Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.

  • 2026-01-27

    Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.

  • 2026-01-27

    Gaining a level won't remove abilities that a Class had at a previous level.

  • 2026-01-27

    Leader's Talent's level 3 ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.

  • 2026-01-27

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • 2026-01-27

    You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.

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