✦ Urza's 99
← Back
Jecht, Reluctant Guardian // Braska's Final Aeon
USD $0.35
USD foil $0.63
EUR €0.28
MTGO 0.02 tix

Jecht, Reluctant Guardian

{3}{B}

Legendary Creature — Human Warrior

Menace

Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.

"Well, well, trying to follow in my footsteps, are you?"

4 / 3

TransformMenace
Set
Final Fantasy (FIN #104)
Rarity
Rare
Mana value
4
Released
2025-06-13
Artist
Michael MacRae
EDHREC rank
#6,374
Colour identity
{B}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.53
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Power Conduit 59 %+59.0 %
  2. Hex Parasite 59 %+57.9 %
  3. Waste Not 66 %+55.8 %
  4. Thrull Parasite 55 %+53.9 %
  5. Fain, the Broker 53 %+52.2 %
  6. Summon: Primal Odin 54 %+50.9 %
  7. Heartless Act 51 %+48.9 %
  8. Geth's Grimoire 55 %+47.8 %
  9. Tinybones, Bauble Burglar 48 %+44.7 %
  10. Feign Death 52 %+43.7 %
  11. Summon: Anima 43 %+41.6 %
  12. The Eldest Reborn 43 %+40.3 %
  13. Sangromancer 49 %+39.1 %
  14. Vampire Hexmage 39 %+38.2 %
  15. Rogue's Passage 57 %+37.0 %
  16. Mutated Cultist 36 %+36.1 %
  17. Not Dead After All 47 %+35.9 %
  18. Syphon Mind 47 %+35.4 %
  19. Nesting Grounds 36 %+35.3 %
  20. Overkill 41 %+35.0 %
  21. The Darkness Crystal 54 %+34.2 %
  22. Seymour Flux 34 %+33.1 %
  23. Kaya's Ghostform 42 %+31.9 %
  24. Blitzball 32 %+31.8 %
  25. Hecteyes 35 %+31.7 %
  26. Undying Malice 42 %+31.6 %
  27. Supernatural Stamina 38 %+30.5 %
  28. Liliana's Caress 36 %+30.0 %
  29. Ferropede 29 %+29.1 %
  30. Swiftfoot Boots 59 %+27.5 %
  31. Summon: Bahamut 28 %+27.1 %
  32. Rankle, Master of Pranks 38 %+26.6 %
  33. Entropic Battlecruiser 29 %+26.3 %
  34. Malboro 27 %+26.0 %
  35. Fake Your Own Death 33 %+24.8 %
  36. Tinybones, Trinket Thief 28 %+24.2 %
  37. Shizo, Death's Storehouse 34 %+23.3 %
  38. Rise of the Dark Realms 37 %+23.0 %
  39. Aclazotz, Deepest Betrayal 28 %+22.1 %
  40. Tergrid, God of Fright 29 %+21.9 %
  41. Megrim 27 %+21.5 %
  42. Dark Confidant 28 %+20.3 %
  43. Aether Snap 21 %+20.2 %
  44. Render Inert 20 %+20.1 %
  45. Silent Arbiter 21 %+19.7 %
  46. Etched Slith 20 %+19.7 %
  47. Fell Specter 23 %+19.4 %
  48. Zenos yae Galvus 22 %+19.0 %
  49. Zodiark, Umbral God 26 %+19.0 %
  50. Raiders' Wake 19 %+16.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 96 %+0.8 %
  2. Sol Ring 86 %+0.4 %
  3. Dark Ritual 70 %+2.6 %
  4. Arcane Signet 70 %+8.5 %
  5. Jet Medallion 67 %+5.1 %
  6. Waste Not 66 %+55.8 %
  7. Power Conduit 59 %+59.0 %
  8. Feed the Swarm 59 %+8.6 %
  9. Swiftfoot Boots 59 %+27.5 %
  10. Hex Parasite 59 %+57.9 %
  11. Rogue's Passage 57 %+37.0 %
  12. Cabal Coffers 56 %+1.2 %
  13. Thrull Parasite 55 %+53.9 %
  14. Geth's Grimoire 55 %+47.8 %
  15. The Darkness Crystal 54 %+34.2 %
  16. Summon: Primal Odin 54 %+50.9 %
  17. Reanimate 53 %+12.1 %
  18. Fain, the Broker 53 %+52.2 %
  19. Feign Death 52 %+43.7 %
  20. Crypt Ghast 51 %+3.9 %
  21. Heartless Act 51 %+48.9 %
  22. Bojuka Bog 49 %+1.8 %
  23. Sangromancer 49 %+39.1 %
  24. Tinybones, Bauble Burglar 48 %+44.7 %
  25. Gray Merchant of Asphodel 48 %-2.0 %
  26. Phyrexian Arena 48 %+8.6 %
  27. Syphon Mind 47 %+35.4 %
  28. Not Dead After All 47 %+35.9 %
  29. Lightning Greaves 46 %+12.8 %
  30. Defile 46 %+10.8 %
  31. Toxic Deluge 43 %+6.5 %
  32. The Eldest Reborn 43 %+40.3 %
  33. Summon: Anima 43 %+41.6 %
  34. Undying Malice 42 %+31.6 %
  35. Kaya's Ghostform 42 %+31.9 %
  36. Night's Whisper 41 %+15.4 %
  37. Overkill 41 %+35.0 %
  38. Withering Torment 41 %+8.4 %
  39. Vampire Hexmage 39 %+38.2 %
  40. Malakir Rebirth 39 %+14.7 %
  41. Malakir Rebirth 39 %+14.7 %
  42. Supernatural Stamina 38 %+30.5 %
  43. Urborg, Tomb of Yawgmoth 38 %+0.5 %
  44. Cabal Stronghold 38 %+4.6 %
  45. Thought Vessel 38 %+14.3 %
  46. Rankle, Master of Pranks 38 %+26.6 %
  47. Imp's Mischief 38 %+12.2 %
  48. Rise of the Dark Realms 37 %+23.0 %
  49. Mutated Cultist 36 %+36.1 %
  50. Nesting Grounds 36 %+35.3 %

Format legality

Rulings

  • 2025-06-06

    A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • 2025-06-06

    A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • 2025-06-06

    As Braska's Final Aeon's first or second chapter ability resolves, the next opponent in turn order (or, if it's an opponent's turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order does the same. Then the chosen cards are discarded at the same time. Finally, you draw a card.

  • 2025-06-06

    Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • 2025-06-06

    Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  • 2025-06-06

    If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • 2025-06-06

    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  • 2025-06-06

    The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • 2025-06-06

    The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.