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Contagion Clasp
USD $0.51
EUR €0.33

Contagion Clasp

{2}

Artifact

When this artifact enters, put a -1/-1 counter on target creature.

{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Proliferate
Set
The List (PLST #SOM-144)
Rarity
Uncommon
Mana value
2
Released
2019-11-07
Artist
Anthony Palumbo
EDHREC rank
#1,420
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.36
How much players resent seeing this card. The scale tops out around 3.1.

Combos 27

Tekuthal, Inquiry Dominus+Magistrate's Scepter+Coretapper+Contagion Clasp
{U}
Infinite turnsLock
Magosi, the Waterveil+Nesting Grounds+Contagion Clasp
{U}
Infinite turnsLock
Kurkesh, Onakke Ancient+Magistrate's Scepter+Contagion Clasp
{R}
Infinite turnsLock
Aminatou, the Fateshifter+Teferi, Master of Time+Contagion Engine+Contagion Clasp
{W}{U}{B}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Contagion Clasp+Baboon Spirit
{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Contagion Clasp+The Mighty Thor, Jane Foster
{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Nature's Revolt+Contagion Clasp
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Contagion Clasp
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Contagion Clasp+Destiny Spinner
{G}{U}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Biotransference
{W}{U}{B}{R}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Mycosynth Lattice
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+The Flesh Is Weak
{W}{U}{B}{R}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Contagion Clasp+Natural Emergence
{G}{U}{R}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Silverskin Armor
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Unctus, Grand Metatect
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Phyrexian Scriptures
{W}{U}{B}{R}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Neurok Transmuter
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Thran Forge
{U}{R}{W}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Contagion Clasp
{G}{U}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Ashnod's Transmogrant
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Transmogrifying Licid
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Liquimetal Torque
{U}{R}{W}
Infinite turnsLock
Urabrask // The Great Work+Clock of Omens+Krark-Clan Ironworks+Contagion Clasp+Tekuthal, Inquiry Dominus
{U}{R}
Infinite creature ETBInfinite creature LTBInfinite damageInfinite proliferate
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Encroaching Mycosynth
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Ygra, Eater of All
{W}{U}{B}{R}{G}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Memnarch
{U}{R}{W}
Infinite turnsLock
Medomai the Ageless+Idris, Soul of the TARDIS+Contagion Clasp+Liquimetal Coating
{U}{R}{W}
Infinite turnsLock

All 27 combos.

Format legality

Rulings

  • 2011-01-01

    Contagion Clasp's first ability is mandatory. If you're the only player who controls a creature, you must target one of them.

  • 2023-02-04

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • 2023-02-04

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • 2023-02-04

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • 2023-02-04

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • 2023-02-04

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • 2023-02-04

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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