
USD
$4.11
EUR
€1.98
MTGO
0.03 tix
Rise of the Hobgoblins
Enchantment
When this enchantment enters, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens.
: Red creatures and white creatures you control gain first strike until end of turn.
A river even the merrow dare not cross.
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.00
How much players resent seeing this card. The scale tops out around 3.1.
Combos
Not part of any combo on Commander Spellbook.
Format legality
Standard
Not legal
Pioneer
Not legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Not legal
Premodern
Not legal
PreDH
Legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2008-08-01
When the "enters" ability resolves, you choose the value of X, pay for it, and put the tokens onto the battlefield. You can activate mana abilities to pay for
, but no one can cast spells or activate abilities in response to this choice.