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Glamdring, Foe-hammer // Gleam of Death
USD $2.77
USD foil $5.67
EUR €1.93
MTGO 0.06 tix

Glamdring, Foe-hammer

{2}

Legendary Artifact — Equipment

Instant and sorcery spells you cast cost {X} less to cast, where X is equipped creature's power.

Equip {2}

Gleam of Death

{3}{U}

Sorcery — Adventure

Mill six cards, then put all instant and sorcery cards from among them into your hand. (Then exile this card. You may cast the artifact later from exile.)

EquipMill
Set
The Hobbit (HOB #204)
Rarity
Rare
Mana value
2
Released
2026-08-14
Artist
Ted Nasmith
EDHREC rank
#11,880
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.

Combos 22

Ghostly Flicker+Archaeomancer+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Pinnacle Monk // Mystic Peak+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Shipwreck Dowser+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Scholar of the Ages+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm countReturn all instant and sorcery cards from your graveyard to your hand
Ghostly Flicker+Mnemonic Wall+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Eternal Witness+Glamdring, Foe-hammer // Gleam of Death
{G}{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Ardent Elementalist+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Salvager of Secrets+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Donnie & April, Adorkable Duo+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Scrivener+Glamdring, Foe-hammer // Gleam of Death
{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Vampire Charmseeker+Glamdring, Foe-hammer // Gleam of Death
{U}{B}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Timeless Witness+Glamdring, Foe-hammer // Gleam of Death
{G}{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Greenwarden of Murasa+Glamdring, Foe-hammer // Gleam of Death
{G}{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Warden of the Eye+Glamdring, Foe-hammer // Gleam of Death
{U}{R}{W}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Possessed Skaab+Glamdring, Foe-hammer // Gleam of Death
{U}{B}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Returned Pastcaller+Glamdring, Foe-hammer // Gleam of Death
{U}{R}{W}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Skullwinder+Glamdring, Foe-hammer // Gleam of Death
{G}{U}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm countTarget opponent returns all cards in their graveyard to their hand
Ghostly Flicker+Revolutionist+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Haakon, Stromgald Scourge+Morophon, the Boundless+Nameless Inversion+Glamdring, Foe-hammer // Gleam of Death
{W}{U}{B}{R}{G}
Reduce the toughness of creatures opponents control to 0Reduce the toughness of each creature opponents control to 0 upon entering
Ghostly Flicker+The Immortal Weapons+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm countInfinitely powerful creatures you control until end of turn
Ghostly Flicker+Izzet Chronarch+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count
Ghostly Flicker+Zealous Lorecaster+Glamdring, Foe-hammer // Gleam of Death
{U}{R}
Infinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite storm count

All 22 combos.

Format legality

Rulings

  • 2026-06-29

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Bilbo, Luckwearer is a blue creature card whose mana value is 2. It can't be put into your hand by the effect of Speak Secrets ("Mill four cards, then put an instant or sorcery card from among them into your hand.").

  • 2026-06-29

    An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

  • 2026-06-29

    Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

  • 2026-06-29

    Glamdring, Foe-hammer's cost reduction ability reduces only the generic mana in the spell's cost. The colored mana must still be paid.

  • 2026-06-29

    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

  • 2026-06-29

    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.

  • 2026-06-29

    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.

  • 2026-06-29

    If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

  • 2026-06-29

    If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

  • 2026-06-29

    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

  • 2026-06-29

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Gandalf, Party Guest ("At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control."), you could cast Burglar's Plot from your hand without paying its mana cost (provided you control enough legendary Wizards), but not Bilbo, Luckwearer.

  • 2026-06-29

    Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to change how much Glamdring will reduce costs by lowering the power of the equipped creature.

  • 2026-06-29

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Glamdring, Foe-hammer). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

  • 2026-06-29

    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

  • 2026-06-29

    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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