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Dionus, Elvish Archdruid
USD $16.59
EUR €11.54
MTGO 4.25 tix

Dionus, Elvish Archdruid

{3}{G}

Legendary Creature — Elf Druid

Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."

"My people are like the great magnigoth trees. We've seen ice, flood, invasions, and wars, yet our roots remain strong."

3 / 3

Set
Foundations Jumpstart (J25 #52)
Rarity
Uncommon
Mana value
4
Released
2024-11-15
Artist
BODAX
EDHREC rank
#2,510
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.39
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 2

Dionus, Elvish Archdruid+Temur Sabertooth
{G}
Infinite +1/+1 counters on certain creaturesInfinite creature ETBInfinite creature LTBInfinite mana Elves you control can produceInfinite storm countInfinite untap of Elves you control
Emiel the Blessed+Dionus, Elvish Archdruid
{G}{W}
Infinite +1/+1 counters on certain creaturesInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana Elves you control can produceInfinite untap of Elves you control

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Priest of Titania 92 %+79.9 %
  2. Elvish Archdruid 83 %+73.2 %
  3. Marwyn, the Nurturer 73 %+67.5 %
  4. Incubation Druid 66 %+61.5 %
  5. Leaf-Crowned Visionary 65 %+59.6 %
  6. Gyre Sage 64 %+57.8 %
  7. Inspiring Call 70 %+56.5 %
  8. Devoted Druid 59 %+55.2 %
  9. Imperious Perfect 57 %+51.4 %
  10. Evolution Witness 54 %+50.0 %
  11. Fyndhorn Elves 79 %+47.7 %
  12. Elvish Mystic 90 %+44.2 %
  13. Arbor Elf 66 %+43.5 %
  14. Ezuri, Renegade Leader 47 %+43.0 %
  15. Llanowar Elves 96 %+42.6 %
  16. Reclamation Sage 62 %+42.1 %
  17. Galadhrim Ambush 45 %+41.8 %
  18. Elvish Warmaster 45 %+41.0 %
  19. Deepwood Denizen 42 %+40.5 %
  20. Rishkar, Peema Renegade 46 %+40.5 %
  21. Circle of Dreams Druid 53 %+38.9 %
  22. Eladamri, Korvecdal 44 %+38.0 %
  23. Canopy Tactician 41 %+37.7 %
  24. Immaculate Magistrate 41 %+36.9 %
  25. Elvish Harbinger 40 %+36.5 %
  26. Beast Whisperer 66 %+36.0 %
  27. Llanowar Tribe 47 %+35.9 %
  28. Hardened Scales 49 %+35.0 %
  29. Wellwisher 37 %+34.1 %
  30. Armorcraft Judge 36 %+33.4 %
  31. Wirewood Channeler 36 %+32.8 %
  32. Wirewood Lodge 39 %+32.2 %
  33. Dawnsire, Sunstar Dreadnought 33 %+32.1 %
  34. Paradise Druid 34 %+31.9 %
  35. Lys Alana Huntmaster 36 %+31.9 %
  36. Tyvar, the Pummeler 36 %+30.8 %
  37. Galadhrim Brigade 33 %+30.3 %
  38. Stocking the Pantry 32 %+29.7 %
  39. Dwynen, Gilt-Leaf Daen 33 %+29.4 %
  40. Seeker of Skybreak 33 %+29.1 %
  41. Extinguisher Battleship 29 %+28.0 %
  42. Elvish Champion 31 %+27.9 %
  43. Boreal Druid 34 %+27.7 %
  44. Joraga Warcaller 29 %+26.2 %
  45. Timberwatch Elf 29 %+26.1 %
  46. Lifecraft Engine 26 %+25.7 %
  47. Druid of the Cowl 27 %+25.4 %
  48. Three Tree City 34 %+25.3 %
  49. Thunderous Velocipede 26 %+25.0 %
  50. Champions of the Perfect 27 %+24.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 98 %+1.7 %
  2. Llanowar Elves 96 %+42.6 %
  3. Priest of Titania 92 %+79.9 %
  4. Elvish Mystic 90 %+44.2 %
  5. Elvish Archdruid 83 %+73.2 %
  6. Fyndhorn Elves 79 %+47.7 %
  7. Marwyn, the Nurturer 73 %+67.5 %
  8. Inspiring Call 70 %+56.5 %
  9. Incubation Druid 66 %+61.5 %
  10. Arbor Elf 66 %+43.5 %
  11. Beast Whisperer 66 %+36.0 %
  12. Leaf-Crowned Visionary 65 %+59.6 %
  13. Gyre Sage 64 %+57.8 %
  14. Reclamation Sage 62 %+42.1 %
  15. Beast Within 61 %+4.1 %
  16. Devoted Druid 59 %+55.2 %
  17. Imperious Perfect 57 %+51.4 %
  18. Evolution Witness 54 %+50.0 %
  19. Circle of Dreams Druid 53 %+38.9 %
  20. Heroic Intervention 50 %+2.4 %
  21. Hardened Scales 49 %+35.0 %
  22. Sol Ring 48 %-22.7 %
  23. Llanowar Tribe 47 %+35.9 %
  24. Ezuri, Renegade Leader 47 %+43.0 %
  25. Rishkar, Peema Renegade 46 %+40.5 %
  26. Elvish Warmaster 45 %+41.0 %
  27. Galadhrim Ambush 45 %+41.8 %
  28. Eladamri, Korvecdal 44 %+38.0 %
  29. Deepwood Denizen 42 %+40.5 %
  30. Canopy Tactician 41 %+37.7 %
  31. Immaculate Magistrate 41 %+36.9 %
  32. Elvish Harbinger 40 %+36.5 %
  33. Lightning Greaves 39 %+14.1 %
  34. Wirewood Lodge 39 %+32.2 %
  35. Wellwisher 37 %+34.1 %
  36. Shamanic Revelation 37 %+16.4 %
  37. Tyvar, the Pummeler 36 %+30.8 %
  38. Wirewood Channeler 36 %+32.8 %
  39. Lys Alana Huntmaster 36 %+31.9 %
  40. Armorcraft Judge 36 %+33.4 %
  41. Three Tree City 34 %+25.3 %
  42. Paradise Druid 34 %+31.9 %
  43. Boreal Druid 34 %+27.7 %
  44. Dwynen, Gilt-Leaf Daen 33 %+29.4 %
  45. Dawnsire, Sunstar Dreadnought 33 %+32.1 %
  46. Swiftfoot Boots 33 %+0.7 %
  47. Guardian Project 33 %+15.8 %
  48. Galadhrim Brigade 33 %+30.3 %
  49. Seeker of Skybreak 33 %+29.1 %
  50. Allosaurus Shepherd 32 %+22.6 %

Format legality

Rulings

  • 2024-11-08

    A permanent that enters tapped doesn't "become tapped." As such, if it has the ability granted by Dionus, that ability won't trigger.

  • 2024-11-08

    Dionus's ability grants a triggered ability to itself as well as other Elves you control.

  • 2024-11-08

    If Dionus leaves the battlefield and returns to the battlefield in the same turn, or if one Dionus leaves and another Dionus enters, the ability granted by the old one is different from the ability granted by the new one. This means that an Elf that already untapped and got a +1/+1 counter from the previous granted triggered ability could untap and get another +1/+1 counter from the new granted triggered ability if it becomes tapped again later that turn.

  • 2024-11-08

    If Dionus leaves the battlefield while one or more triggered abilities generated by the ability it grants are still on the stack, those abilities will still resolve as normal.

  • 2024-11-08

    If you somehow control multiple copies of Dionus, each permanent you control will have that many instances of the granted ability. These abilities are not redundant. For example, if you control two copies of Dionus and one becomes tapped during your turn, each of its granted abilities will trigger. When those abilities resolve, each one will untap that Dionus (if it's tapped at the time) and will put a +1/+1 counter on it regardless of whether it's tapped or untapped.

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