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Glen Elendra Archmage
USD $12.51
EUR €14.85

Glen Elendra Archmage

{3}{U}

Creature — Faerie Wizard

Flying

{U}, Sacrifice this creature: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2 / 2

FlyingPersist
Set
Secret Lair Drop (SLD #2171)
Rarity
Rare
Mana value
4
Released
2025-10-13
Artist
Jim Woodring
EDHREC rank
#1,679
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.73
How much players resent seeing this card. The scale tops out around 3.1.

Combos 6

Spark Double+Glen Elendra Archmage+Ashnod's Altar
{U}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Denry Klin, Editor in Chief+Glen Elendra Archmage+Ashnod's Altar
{W}{U}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Zameck Guildmage+Glen Elendra Archmage+Phyrexian Altar
{G}{U}
Infinite +1/+1 counters on certain creaturesInfinite card drawInfinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite draw triggers
Zameck Guildmage+Glen Elendra Archmage+Ashnod's Altar
{G}{U}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Scholar of New Horizons+Intruder Alarm+Glen Elendra Archmage+Phyrexian Altar
{W}{U}
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana creatures you control can produceInfinite untap of creaturesPut all Plains cards from your libary into your hand
Scholar of New Horizons+Intruder Alarm+Glen Elendra Archmage+Ashnod's Altar
{W}{U}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana creatures you control can produceInfinite untap of creaturesPut all Plains cards from your libary into your hand

Format legality

Rulings

  • 2013-06-07

    If a creature with persist stops being a creature, persist will still work.

  • 2013-06-07

    If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.

  • 2013-06-07

    If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

  • 2013-06-07

    If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.

  • 2013-06-07

    If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.

  • 2013-06-07

    The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

  • 2013-06-07

    When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.

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