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Goatnap

Goatnap

{2}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Set
Jumpstart: Historic Horizons (J21 #453)
Rarity
Common
Mana value
3
Released
2021-08-26
Artist
Mark Zug
EDHREC rank
#14,751
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.42
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2019-06-14

    Goat is a creature type. You won't see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats.

  • 2025-11-17

    Goat is a creature type. Keep in mind that creatures with the changeling ability are Goats. (Whether they're "goated" or not is too subjective for this ruling to address.)

  • 2025-11-17

    Goatnap can target any creature, even one that's untapped or one you already control.

  • 2025-11-17

    To determine whether the target creature gets +3/+0, look at its creature types after you've gained control of it, untapped it, and given it haste. If it's not a Goat at this time, it won't get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn.

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