
Toothy, Imaginary Friend
Legendary Creature — Illusion
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 40
All 40 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Proft's Eidetic Memory
- Teferi's Ageless Insight
- Psychosis Crawler
- Windfall
- Chasm Skulker
- Laboratory Maniac
- Wizard Class
- Tolarian Winds
- Essence Flux
- Thought Vessel
- Brainstorm
- Body of Knowledge
- Reliquary Tower
- Jace's Archivist
- Ominous Seas
- Ghostly Flicker
- Planar Incision
- Jace, Wielder of Mysteries
- Consecrated Sphinx
- The Ozolith
- Ledger Shredder
- Triskaidekaphile
- Frantic Search
- Whirlpool Rider
- Faerie Mastermind
- Displacer Kitten
- Blur
- Rogue's Passage
- Siren's Ruse
- Thassa, Deep-Dwelling
- Thassa's Oracle
- Herald of Secret Streams
- Oneirophage
- Teferi, Temporal Pilgrim
- Ms. Marvel, Kamala Khan
- Rhystic Study
- Enter the Enigma
- Displace
- Teferi's Puzzle Box
- Minn, Wily Illusionist
- Twenty-Toed Toad
- Clinquant Skymage
- Lyla, Holographic Assistant
- Decanter of Endless Water
- Alandra, Sky Dreamer
- Mystic Remora
- Echo of Eons
- Krang, the All-Powerful
- Nadir Kraken
- High Tide
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Sol Ring
- Reliquary Tower
- Thought Vessel
- Arcane Signet
- Brainstorm
- Counterspell
- Sapphire Medallion
- Windfall
- Proft's Eidetic Memory
- Teferi's Ageless Insight
- Laboratory Maniac
- Psychosis Crawler
- High Tide
- Wizard Class
- Frantic Search
- Chasm Skulker
- Mystic Sanctuary
- Arcane Denial
- Rhystic Study
- Mind Stone
- Essence Flux
- Cyclonic Rift
- An Offer You Can't Refuse
- Jace, Wielder of Mysteries
- Propaganda
- Tolarian Winds
- Ominous Seas
- Mystic Remora
- Ghostly Flicker
- Consecrated Sphinx
- Aetherize
- Pongify
- Faerie Mastermind
- Rogue's Passage
- Swan Song
- Body of Knowledge
- Opt
- Rapid Hybridization
- Triskaidekaphile
- Negate
- Jace's Archivist
- Planar Incision
- Ledger Shredder
- Thassa's Oracle
- Ponder
- Displacer Kitten
- Swiftfoot Boots
- Mana Drain
- Preordain
Format legality
Rulings
- 2018-06-08
"Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
- 2018-06-08
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2018-06-08
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
- 2018-06-08
If a spell or ability causes you to put cards in your hand without specifically using the word "draw," Toothy's middle ability won't trigger.
- 2018-06-08
If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you'll draw two cards.
- 2018-06-08
If you draw multiple cards, Toothy's middle ability triggers that many times. If your team also controls Pir, each of those resolving triggered abilities puts two +1/+1 counters on Toothy.
- 2018-06-08
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.
- 2018-06-08
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
- 2018-06-08
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
- 2018-06-08
The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.
- 2018-06-08
The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
- 2018-06-08
To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.