
Hildibrand Manderville
Legendary Creature — Human Detective
Creature tokens you control get +1/+1.
When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
2 / 2
Gentleman's Rise
Instant — Adventure
Create a 2/2 black Zombie creature token. (Then exile this card. You may cast the creature later from exile.)
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 1
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- On Wings of Gold
- Ratadrabik of Urborg
- Nasty End
- Lucky Clover
- Intangible Virtue
- God-Eternal Oketra
- Pitiless Plunderer
- Deadly Dispute
- Bastion of Remembrance
- Oketra's Monument
- Gravecrawler
- Wayward Servant
- Tormod, the Desecrator
- Ashnod's Altar
- Village Rites
- Midgar, City of Mako
- Endless Ranks of the Dead
- Corrupted Conviction
- Corpse Knight
- Teval's Judgment
- Teysa Karlov
- Caretaker's Talent
- Kambal, Profiteering Mayor
- Jet Medallion
- Warren Soultrader
- Zahur, Glory's Past
- Death Baron
- Idol of Oblivion
- Morbid Opportunist
- Anointed Procession
- Crowded Crypt
- Liliana, Dreadhorde General
- Inspiring Leader
- Zulaport Cutthroat
- Hour of Reckoning
- Viscera Seer
- Mondrak, Glory Dominus
- High Market
- Renewed Solidarity
- Carrion Feeder
- Phyrexian Altar
- Rite of Oblivion
- Lord of the Accursed
- Army of the Damned
- Cemetery Reaper
- Mirkwood Bats
- Elspeth, Storm Slayer
- Phyrexian Tower
- Duty Beyond Death
- Enduring Innocence
Most included 50
Highest share of decks running them, distinctive or not.
- Swamp
- Plains
- Command Tower
- Arcane Signet
- Sol Ring
- Isolated Chapel
- On Wings of Gold
- Deadly Dispute
- Swords to Plowshares
- Pitiless Plunderer
- Ratadrabik of Urborg
- Village Rites
- Bastion of Remembrance
- Ashnod's Altar
- Nasty End
- Godless Shrine
- Elas il-Kor, Sadistic Pilgrim
- Fetid Heath
- Caves of Koilos
- Path to Exile
- Tainted Field
- Shattered Sanctum
- Talisman of Hierarchy
- Intangible Virtue
- Teysa Karlov
- Zulaport Cutthroat
- Orzhov Signet
- God-Eternal Oketra
- Corpse Knight
- Lucky Clover
- Corrupted Conviction
- Oketra's Monument
- Kambal, Profiteering Mayor
- Shineshadow Snarl
- Vault of Champions
- Viscera Seer
- Gravecrawler
- Cruel Celebrant
- Anguished Unmaking
- Bojuka Bog
- Bleachbone Verge
- Midgar, City of Mako
- Morbid Opportunist
- Wayward Servant
- Warren Soultrader
- Jet Medallion
- Tormod, the Desecrator
- Blood Artist
- Phyrexian Tower
- Caretaker's Talent
Format legality
Rulings
- 2025-06-06
An adventurer card uses only its non-Adventure characteristics in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Jidoor, Aristocratic Capital is a colorless Town land card whose mana value is 0. It can't be the target of Sorceress's Schemes, which reads in part "Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand."
- 2025-06-06
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
- 2025-06-06
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
- 2025-06-06
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to play that card from exile later.
- 2025-06-06
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to play it with its primary characteristics.
- 2025-06-06
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to play the copy as a permanent.
- 2025-06-06
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
- 2025-06-06
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
- 2025-06-06
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
- 2025-06-06
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Traveling Chocobo ("You may play lands and cast Bird spells from the top of your library.") and Jidoor, Aristocratic Capital is on top of your library, you can play Jidoor, Aristocratic Capital, but you can't cast Overture.
- 2025-06-06
When playing a card as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The resulting spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
- 2025-06-06
You must follow the normal timing permissions and restrictions for Gentleman's Rise when casting it with the permission of Hildibrand Manderville's triggered ability. You must pay its mana cost (or, if another effect allows, an alternative cost).
- 2025-06-06
You must still follow any timing restrictions and permissions for the card you play from exile. In the case of any of the five lands in this release, you'll be able to play it only during your main phase while the stack is empty and only if you have an available land play remaining.