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Mystic Subdual
USD $0.17
USD foil $0.30
EUR €0.14
MTGO 0.03 tix

Mystic Subdual

{1}{U}

Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

EnchantFlash
Set
Ikoria: Lair of Behemoths (IKO #57)
Rarity
Uncommon
Mana value
2
Released
2020-04-24
Artist
Filip Burburan
EDHREC rank
#16,061
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.31
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2020-04-17

    If a creature has power and toughness written as */* with an ability that defines its power and toughness, its base power and toughness become 0/0 when it loses all abilities. Mystic Subdual then makes it a -2/0. If its power and toughness are written as */*+1, it’s -2/1, and so on.

  • 2020-04-17

    If the affected creature gains an ability after Mystic Subdual becomes attached to it, it will keep that ability.

  • 2020-04-17

    Mutating the enchanted creature won’t cause it to gain abilities. This is because mutate modifies the creature’s base characteristics, while Mystic Subdual applies to the resulting creature.

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