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Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

5 / 4

Choose a background
Set
The List (PLST #CLB-186)
Rarity
Mythic
Mana value
5
Released
2026-10-19
Artist
Billy Christian
EDHREC rank
#1,066
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.58
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Moraug, Fury of Akoum 55 %+51.2 %
  2. Combat Celebrant 57 %+49.5 %
  3. Dolmen Gate 48 %+44.6 %
  4. Port Razer 46 %+42.2 %
  5. Relentless Assault 47 %+41.7 %
  6. Urabrask the Hidden 47 %+41.7 %
  7. Etali, Primal Storm 53 %+40.2 %
  8. Gratuitous Violence 48 %+39.9 %
  9. Kediss, Emberclaw Familiar 45 %+37.8 %
  10. Scourge of the Throne 43 %+37.6 %
  11. Anger 50 %+37.5 %
  12. Zariel, Archduke of Avernus 38 %+37.2 %
  13. City on Fire 50 %+36.0 %
  14. Embercleave 41 %+35.6 %
  15. Archetype of Aggression 41 %+35.6 %
  16. Aggravated Assault 44 %+35.0 %
  17. Delina, Wild Mage 37 %+34.4 %
  18. Rising of the Day 42 %+34.3 %
  19. Professional Face-Breaker 57 %+33.4 %
  20. Stranglehold 33 %+31.2 %
  21. Berserkers' Onslaught 34 %+31.1 %
  22. Laelia, the Blade Reforged 36 %+30.7 %
  23. Sardian Cliffstomper 31 %+30.3 %
  24. Neheb, the Eternal 46 %+29.1 %
  25. Great Train Heist 37 %+28.7 %
  26. Sword of the Animist 38 %+28.4 %
  27. World at War 31 %+28.0 %
  28. Bloodthirster 31 %+28.0 %
  29. Dragonmaster Outcast 31 %+26.8 %
  30. Torbran, Thane of Red Fell 49 %+26.7 %
  31. Tavern Brawler 28 %+25.0 %
  32. Drakuseth, Maw of Flames 32 %+24.0 %
  33. Balefire Dragon 29 %+23.8 %
  34. Savage Beating 25 %+23.2 %
  35. The Fire Crystal 46 %+23.1 %
  36. Rogue's Passage 46 %+21.9 %
  37. Fury of the Horde 23 %+20.7 %
  38. Goldspan Dragon 34 %+20.5 %
  39. Jurin, Leading the Charge 21 %+20.4 %
  40. Castle Embereth 36 %+19.6 %
  41. Hazoret's Monument 35 %+19.5 %
  42. The Reaver Cleaver 31 %+19.3 %
  43. Twinflame Tyrant 32 %+19.3 %
  44. Ancient Copper Dragon 29 %+18.9 %
  45. Hellkite Charger 22 %+18.3 %
  46. Commander's Plate 31 %+18.0 %
  47. Swiftfoot Boots 57 %+17.3 %
  48. Whispersilk Cloak 23 %+17.2 %
  49. Unleash Fury 24 %+16.9 %
  50. Seize the Day 21 %+16.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 97 %+1.8 %
  2. Sol Ring 85 %+0.4 %
  3. Ruby Medallion 64 %+7.0 %
  4. Blasphemous Act 60 %+5.9 %
  5. Professional Face-Breaker 57 %+33.4 %
  6. Combat Celebrant 57 %+49.5 %
  7. Chaos Warp 57 %-3.6 %
  8. Swiftfoot Boots 57 %+17.3 %
  9. Moraug, Fury of Akoum 55 %+51.2 %
  10. Arcane Signet 54 %-7.1 %
  11. Etali, Primal Storm 53 %+40.2 %
  12. Vandalblast 52 %+10.5 %
  13. Anger 50 %+37.5 %
  14. City on Fire 50 %+36.0 %
  15. Torbran, Thane of Red Fell 49 %+26.7 %
  16. Dolmen Gate 48 %+44.6 %
  17. Lightning Bolt 48 %+11.8 %
  18. Gratuitous Violence 48 %+39.9 %
  19. Relentless Assault 47 %+41.7 %
  20. Thrill of Possibility 47 %+14.5 %
  21. Urabrask the Hidden 47 %+41.7 %
  22. Rogue's Passage 46 %+21.9 %
  23. The Fire Crystal 46 %+23.1 %
  24. Neheb, the Eternal 46 %+29.1 %
  25. Port Razer 46 %+42.2 %
  26. Kediss, Emberclaw Familiar 45 %+37.8 %
  27. Lightning Greaves 45 %+11.7 %
  28. Abrade 45 %+2.2 %
  29. Aggravated Assault 44 %+35.0 %
  30. Scourge of the Throne 43 %+37.6 %
  31. Rising of the Day 42 %+34.3 %
  32. Archetype of Aggression 41 %+35.6 %
  33. Embercleave 41 %+35.6 %
  34. Seething Song 40 %+8.2 %
  35. Mana Geyser 40 %+8.5 %
  36. Zariel, Archduke of Avernus 38 %+37.2 %
  37. Sword of the Animist 38 %+28.4 %
  38. Great Train Heist 37 %+28.7 %
  39. Valakut, the Molten Pinnacle 37 %+12.0 %
  40. Fire Diamond 37 %+13.5 %
  41. Delina, Wild Mage 37 %+34.4 %
  42. Jeska's Will 36 %+0.9 %
  43. Laelia, the Blade Reforged 36 %+30.7 %
  44. Castle Embereth 36 %+19.6 %
  45. Hazoret's Monument 35 %+19.5 %
  46. Unexpected Windfall 35 %+9.8 %
  47. Goldspan Dragon 34 %+20.5 %
  48. Berserkers' Onslaught 34 %+31.1 %
  49. Faithless Looting 33 %-6.2 %
  50. Stranglehold 33 %+31.2 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Karlach doesn't have to be among the attacking creatures.

  • 2022-06-10

    Notably, the triggered ability of Karlach doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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