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Saruman the White
USD $0.46
USD foil $0.54
EUR €0.34
MTGO 0.04 tix

Saruman the White

{4}{U}

Legendary Creature — Avatar Wizard

Ward {2}

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

"Sauron's victory is at hand; and there will be rich reward for those who aided it."

4 / 4

AmassWard
Set
The Lord of the Rings: Tales of Middle-earth (LTR #518)
Rarity
Uncommon
Mana value
5
Released
2023-11-03
Artist
Matt Stewart
EDHREC rank
#7,938
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.17
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Saruman's Trickery 71 %+70.0 %
  2. Treason of Isengard 61 %+61.0 %
  3. Deceive the Messenger 56 %+55.4 %
  4. Surrounded by Orcs 53 %+52.8 %
  5. Opt 75 %+49.6 %
  6. Lazotep Plating 47 %+44.8 %
  7. Storm of Saruman 44 %+43.0 %
  8. Corsairs of Umbar 42 %+41.4 %
  9. Consider 53 %+37.8 %
  10. Kid Loki 38 %+36.3 %
  11. Flux Channeler 42 %+36.1 %
  12. Contentious Plan 40 %+35.4 %
  13. Callous Dismissal 36 %+35.2 %
  14. Commence the Endgame 34 %+33.3 %
  15. Uthros Psionicist 33 %+32.3 %
  16. Illvoi Operative 32 %+31.3 %
  17. Eternal Skylord 29 %+28.7 %
  18. Relentless Advance 28 %+28.2 %
  19. Highspire Bell-Ringer 29 %+28.2 %
  20. Serum Visions 37 %+27.9 %
  21. Press the Enemy 28 %+27.3 %
  22. Impulse 31 %+26.7 %
  23. Murmuring Mystic 35 %+25.7 %
  24. Archmage Emeritus 45 %+25.4 %
  25. Aven Eternal 25 %+25.3 %
  26. Elvenking's Harper 25 %+24.9 %
  27. Giant's Boulder 25 %+24.6 %
  28. Hobbit Hole 25 %+24.4 %
  29. Crush Dissent 25 %+24.4 %
  30. Shadow Rift 28 %+24.4 %
  31. Old Fat Spider Can't See Me 25 %+24.4 %
  32. Wizard Class 42 %+24.1 %
  33. Preordain 47 %+23.7 %
  34. Thunder Drake 24 %+23.3 %
  35. Most Decrepit Old Bird 25 %+23.2 %
  36. Peek 26 %+23.0 %
  37. Enter the Enigma 29 %+22.8 %
  38. Think Twice 26 %+21.8 %
  39. Glamdring, Foe-hammer 25 %+21.7 %
  40. Baral, Chief of Compliance 32 %+21.6 %
  41. Gandalf, Friend of the Shire 22 %+21.2 %
  42. Haughty Djinn 27 %+20.9 %
  43. Talrand, Sky Summoner 34 %+20.9 %
  44. Birthday Escape 22 %+20.7 %
  45. Super Intelligence 22 %+19.6 %
  46. Razzle-Dazzler 20 %+19.5 %
  47. Rogue's Passage 35 %+19.2 %
  48. Rise from the Tides 21 %+18.7 %
  49. Octavia, Living Thesis 21 %+18.5 %
  50. Ponder 47 %+17.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 97 %+3.4 %
  2. Opt 75 %+49.6 %
  3. Saruman's Trickery 71 %+70.0 %
  4. Treason of Isengard 61 %+61.0 %
  5. Sol Ring 60 %-24.3 %
  6. Deceive the Messenger 56 %+55.4 %
  7. Surrounded by Orcs 53 %+52.8 %
  8. Consider 53 %+37.8 %
  9. Negate 52 %+14.7 %
  10. Arcane Signet 51 %-13.8 %
  11. Counterspell 51 %-14.8 %
  12. Brainstorm 49 %+8.3 %
  13. Lazotep Plating 47 %+44.8 %
  14. Preordain 47 %+23.7 %
  15. Ponder 47 %+17.9 %
  16. Archmage Emeritus 45 %+25.4 %
  17. Storm of Saruman 44 %+43.0 %
  18. Frantic Search 43 %+11.8 %
  19. Flux Channeler 42 %+36.1 %
  20. High Tide 42 %-2.4 %
  21. Wizard Class 42 %+24.1 %
  22. Corsairs of Umbar 42 %+41.4 %
  23. Contentious Plan 40 %+35.4 %
  24. Mystic Sanctuary 39 %-11.2 %
  25. Sapphire Medallion 39 %-21.0 %
  26. Mind Stone 38 %+3.5 %
  27. Kid Loki 38 %+36.3 %
  28. Serum Visions 37 %+27.9 %
  29. Reliquary Tower 37 %-19.3 %
  30. Callous Dismissal 36 %+35.2 %
  31. Murmuring Mystic 35 %+25.7 %
  32. Rogue's Passage 35 %+19.2 %
  33. Talrand, Sky Summoner 34 %+20.9 %
  34. Commence the Endgame 34 %+33.3 %
  35. Uthros Psionicist 33 %+32.3 %
  36. Aetherize 33 %+1.6 %
  37. Baral, Chief of Compliance 32 %+21.6 %
  38. Illvoi Operative 32 %+31.3 %
  39. Impulse 31 %+26.7 %
  40. Sky Diamond 31 %+9.3 %
  41. Myriad Landscape 30 %+5.9 %
  42. Arcane Denial 29 %-7.6 %
  43. Reality Shift 29 %+3.3 %
  44. Thought Vessel 29 %-22.0 %
  45. Enter the Enigma 29 %+22.8 %
  46. Eternal Skylord 29 %+28.7 %
  47. Highspire Bell-Ringer 29 %+28.2 %
  48. Press the Enemy 28 %+27.3 %
  49. Shadow Rift 28 %+24.4 %
  50. Relentless Advance 28 %+28.2 %

Format legality

Rulings

  • 2023-06-16

    Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

  • 2023-06-16

    Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

  • 2023-06-16

    If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

  • 2023-06-16

    In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

  • 2023-06-16

    Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

  • 2023-06-16

    Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

  • 2023-06-16

    Spells that were cast before Saruman the White count. If Saruman the White was the first spell you cast this turn, the next spell you cast this turn is your second spell.

  • 2023-06-16

    To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

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