
Sage of Hours
Creature — Human Wizard
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
What others spend in haste, she converts into tomorrows.
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Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 243
Showing the 50 most played of 243.
Format legality
Rulings
- 2014-04-26
Heroic abilities will resolve before the spell that caused them to trigger.
- 2014-04-26
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
- 2014-04-26
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
- 2014-04-26
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.