Urza's 99
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Fblthp, Lost on the Range
USD $0.47
USD foil $0.73
EUR €0.22

Fblthp, Lost on the Range

{1}{U}{U}

Legendary Creature — Homunculus

Ward {2}

You may look at the top card of your library any time.

The top card of your library has plot. The plot cost is equal to its mana cost.

You may plot nonland cards from the top of your library.

1 / 1

PlotWard
Set
Outlaws of Thunder Junction Promos (POTJ #48p)
Rarity
Rare
Mana value
3
Released
2024-04-19
Artist
Brian Valeza
EDHREC rank
#5,052
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.15
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Ornithopter 79 %+70.9 %
  2. Tormod's Crypt 77 %+68.4 %
  3. Welding Jar 74 %+68.3 %
  4. Spellbook 74 %+68.0 %
  5. Mishra's Bauble 76 %+67.0 %
  6. Memnite 70 %+66.5 %
  7. Bone Saw 65 %+63.5 %
  8. Cathar's Shield 64 %+63.3 %
  9. Phyrexian Walker 65 %+62.7 %
  10. Spidersilk Net 63 %+62.4 %
  11. Zuran Orb 64 %+62.3 %
  12. Accorder's Shield 63 %+62.3 %
  13. Darksteel Relic 63 %+61.5 %
  14. Aetherflux Reservoir 67 %+61.5 %
  15. Fountain of Youth 62 %+60.6 %
  16. Herbal Poultice 61 %+59.9 %
  17. Kite Shield 59 %+57.9 %
  18. Artificer's Assistant 60 %+56.3 %
  19. Everflowing Chalice 71 %+55.0 %
  20. Paradise Mantle 56 %+53.2 %
  21. Urza's Bauble 55 %+49.8 %
  22. Claws of Gix 51 %+49.7 %
  23. Delif's Cone 50 %+49.1 %
  24. Surge of Brilliance 50 %+48.8 %
  25. Dark Sphere 48 %+47.0 %
  26. Brain Freeze 50 %+46.0 %
  27. Shield Sphere 46 %+44.0 %
  28. Mana Severance 44 %+43.6 %
  29. Sai, Master Thopterist 52 %+40.2 %
  30. Serum Visions 49 %+40.0 %
  31. Geralf, the Fleshwright 40 %+39.4 %
  32. Stonecoil Serpent 40 %+38.2 %
  33. The Reality Chip 49 %+37.8 %
  34. Ponder 66 %+37.3 %
  35. Mind's Desire 38 %+36.6 %
  36. Preordain 59 %+35.6 %
  37. Lotus Petal 47 %+35.5 %
  38. Sensei's Divining Top 49 %+35.1 %
  39. Lodestone Bauble 34 %+33.5 %
  40. Brainstorm 73 %+32.6 %
  41. Codex Shredder 38 %+32.5 %
  42. Jeweled Amulet 35 %+32.4 %
  43. Opt 57 %+32.1 %
  44. Gitaxian Probe 42 %+31.3 %
  45. Briber's Purse 30 %+29.6 %
  46. Riddlesmith 33 %+29.5 %
  47. Mox Amber 36 %+28.9 %
  48. Consider 43 %+27.6 %
  49. Hangarback Walker 30 %+27.0 %
  50. Shifting Wall 27 %+26.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 95 %+1.1 %
  2. Sol Ring 87 %+2.4 %
  3. Ornithopter 79 %+70.9 %
  4. Tormod's Crypt 77 %+68.4 %
  5. Mishra's Bauble 76 %+67.0 %
  6. Spellbook 74 %+68.0 %
  7. Welding Jar 74 %+68.3 %
  8. Brainstorm 73 %+32.6 %
  9. Everflowing Chalice 71 %+55.0 %
  10. Memnite 70 %+66.5 %
  11. Aetherflux Reservoir 67 %+61.5 %
  12. Ponder 66 %+37.3 %
  13. Phyrexian Walker 65 %+62.7 %
  14. Bone Saw 65 %+63.5 %
  15. Cathar's Shield 64 %+63.3 %
  16. Zuran Orb 64 %+62.3 %
  17. Spidersilk Net 63 %+62.4 %
  18. Accorder's Shield 63 %+62.3 %
  19. Darksteel Relic 63 %+61.5 %
  20. High Tide 62 %+17.9 %
  21. Fountain of Youth 62 %+60.6 %
  22. Herbal Poultice 61 %+59.9 %
  23. Artificer's Assistant 60 %+56.3 %
  24. Preordain 59 %+35.6 %
  25. Kite Shield 59 %+57.9 %
  26. Opt 57 %+32.1 %
  27. Paradise Mantle 56 %+53.2 %
  28. Arcane Signet 56 %-8.8 %
  29. Urza's Bauble 55 %+49.8 %
  30. Sai, Master Thopterist 52 %+40.2 %
  31. Claws of Gix 51 %+49.7 %
  32. Brain Freeze 50 %+46.0 %
  33. Delif's Cone 50 %+49.1 %
  34. Counterspell 50 %-16.2 %
  35. Surge of Brilliance 50 %+48.8 %
  36. The Reality Chip 49 %+37.8 %
  37. Sensei's Divining Top 49 %+35.1 %
  38. Serum Visions 49 %+40.0 %
  39. Dark Sphere 48 %+47.0 %
  40. Reliquary Tower 48 %-8.4 %
  41. Lotus Petal 47 %+35.5 %
  42. Shield Sphere 46 %+44.0 %
  43. Mana Severance 44 %+43.6 %
  44. Consider 43 %+27.6 %
  45. Pongify 42 %+1.6 %
  46. Gitaxian Probe 42 %+31.3 %
  47. Mystic Sanctuary 42 %-7.9 %
  48. Laboratory Maniac 42 %+21.8 %
  49. Geralf, the Fleshwright 40 %+39.4 %
  50. Stonecoil Serpent 40 %+38.2 %

Format legality

Rulings

  • 2024-04-12

    Exiling a card using its plot ability is a special action. Once you announce you're taking that action, no other player can respond by trying to remove that card from your hand.

  • 2024-04-12

    If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2024-04-12

    If the top card of your library normally has plot, you may plot that card using its own plot cost or the plot cost given to it by Fblthp.

  • 2024-04-12

    If you plot the top card of your library, you must exile that card and pay its plot cost before you may look at the new top card of your library.

  • 2024-04-12

    If you're casting a plotted card from exile without paying its mana cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.

  • 2024-04-12

    Plot abilities are written "Plot [cost]," which means "Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted."

  • 2024-04-12

    While you control Fblthp, you can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.

  • 2024-04-12

    You can't cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty.

  • 2024-06-07

    If an instant or a card with flash is plotted this way, you can still cast it only when you have priority during your main phase while the stack is empty.

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