
USD foil
$2.55
Unlicensed Hearse
Artifact — Vehicle
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
* / *
Crew
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.24
How much players resent seeing this card. The scale tops out around 3.1.
Combos 4
Unlicensed Hearse+Eternal Scourge+Ashnod's Altar+Thornbite Staff+Ugin, the Ineffable
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite storm count
2 decks
Commander Spellbook ↗
Prosper, Tome-Bound+Unlicensed Hearse+Eternal Scourge+Ashnod's Altar+Thornbite Staff
Infinite artifact ETBInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite storm count
2 decks
Commander Spellbook ↗
Unlicensed Hearse+Eternal Scourge+Ashnod's Altar+Thornbite Staff+Eye of Ugin
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite storm count
1 decks
Commander Spellbook ↗
Unlicensed Hearse+Eternal Scourge+Ashnod's Altar+Thornbite Staff+Urza's Incubator
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite storm count
0 decks
Commander Spellbook ↗
Format legality
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Legal
Standard Brawl
Not legal
Historic
Legal
Timeless
Legal
Alchemy
Not legal
Penny
Not legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Legal
Rulings
- 2022-04-29
If you activated the crew ability of Unlicensed Hearse before exiling any cards with its first ability, its power and toughness will be 0/0. Unless there is another effect increasing its toughness, it will be put into its owner's graveyard as a state-based action.