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Lulu, Loyal Hollyphant
USD $0.27
USD foil $0.35
EUR €0.12

Lulu, Loyal Hollyphant

{3}{W}

Legendary Creature — Elephant Angel

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.

Choose a Background (You can have a Background as a second commander.)

3 / 2

FlyingChoose a background
Set
Commander Legends: Battle for Baldur's Gate (CLB #32)
Rarity
Uncommon
Mana value
4
Released
2022-06-10
Artist
Jakob Eirich
EDHREC rank
#10,404
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.41
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Far Traveler 45 %+42.9 %
  2. Flickerwisp 32 %+26.5 %
  3. Cloudshift 35 %+25.9 %
  4. Acrobatic Maneuver 26 %+23.9 %
  5. Ephemerate 35 %+22.7 %
  6. Flaming Fist Officer 23 %+22.4 %
  7. Roving Harper 23 %+21.9 %
  8. Long Road Home 23 %+21.4 %
  9. Flicker of Fate 26 %+21.0 %
  10. Idyllic Grange 29 %+20.7 %
  11. Dawnbringer Cleric 23 %+20.5 %
  12. Holy Cow 23 %+20.1 %
  13. Helicarrier Strike 20 %+19.8 %
  14. Brave Brawler 20 %+19.8 %
  15. Mikaeus, the Lunarch 23 %+19.3 %
  16. White Widow, Free Agent 20 %+19.2 %
  17. Political Triumph 20 %+19.0 %
  18. Restoration Angel 26 %+18.6 %
  19. Evolving Wilds 23 %+18.2 %
  20. Priest of Ancient Lore 23 %+18.1 %
  21. Scrollshift 19 %+17.3 %
  22. Wall of Omens 26 %+17.2 %
  23. Gold Myr 23 %+16.6 %
  24. Supply Runners 16 %+15.8 %
  25. Spirited Companion 26 %+15.0 %
  26. Pegasus Guardian 16 %+14.9 %
  27. Scouting Hawk 16 %+14.8 %
  28. Flaming Fist 16 %+14.7 %
  29. Staff of the Sun Magus 16 %+14.4 %
  30. The Restoration of Eiganjo 16 %+13.5 %
  31. Condemn 16 %+13.1 %
  32. Terramorphic Expanse 16 %+13.1 %
  33. Civic Stalwart 13 %+12.9 %
  34. Saltskitter 13 %+12.9 %
  35. Bender's Waterskin 14 %+12.7 %
  36. First Response 13 %+12.6 %
  37. Call for Unity 13 %+12.4 %
  38. Contraband Livestock 13 %+12.3 %
  39. Wispweaver Angel 13 %+12.3 %
  40. Basri's Solidarity 13 %+12.2 %
  41. Dazzling Angel 21 %+12.2 %
  42. Emeria Angel 16 %+12.1 %
  43. Commander's Sphere 19 %+12.0 %
  44. Valkyrie's Call 14 %+12.0 %
  45. Sigarda's Summons 13 %+11.9 %
  46. Loxodon Gatekeeper 13 %+11.8 %
  47. Daxos, Blessed by the Sun 23 %+11.4 %
  48. Slip On the Ring 13 %+11.1 %
  49. Mole Module 11 %+11.0 %
  50. Grounded for Life 11 %+10.9 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Plains 100 %+6.2 %
  2. Far Traveler 45 %+42.9 %
  3. Sol Ring 45 %-37.9 %
  4. Swords to Plowshares 39 %-36.3 %
  5. Generous Gift 39 %-2.5 %
  6. Arcane Signet 39 %-18.9 %
  7. Ephemerate 35 %+22.7 %
  8. Cloudshift 35 %+25.9 %
  9. Flickerwisp 32 %+26.5 %
  10. Pearl Medallion 29 %-31.4 %
  11. Path to Exile 29 %-38.3 %
  12. Soul Warden 29 %+8.0 %
  13. Idyllic Grange 29 %+20.7 %
  14. Acrobatic Maneuver 26 %+23.9 %
  15. Solemn Simulacrum 26 %+7.3 %
  16. Spirited Companion 26 %+15.0 %
  17. Inspiring Overseer 26 %+10.0 %
  18. Restoration Angel 26 %+18.6 %
  19. Wall of Omens 26 %+17.2 %
  20. Flicker of Fate 26 %+21.0 %
  21. Myriad Landscape 26 %-1.3 %
  22. Priest of Ancient Lore 23 %+18.1 %
  23. Daxos, Blessed by the Sun 23 %+11.4 %
  24. Knight of the White Orchid 23 %-2.9 %
  25. Dawnbringer Cleric 23 %+20.5 %
  26. Holy Cow 23 %+20.1 %
  27. Roving Harper 23 %+21.9 %
  28. Windbrisk Heights 23 %+4.7 %
  29. Long Road Home 23 %+21.4 %
  30. Mikaeus, the Lunarch 23 %+19.3 %
  31. Nykthos, Shrine to Nyx 23 %-9.5 %
  32. Flaming Fist Officer 23 %+22.4 %
  33. Gold Myr 23 %+16.6 %
  34. Austere Command 23 %-5.1 %
  35. Rogue's Passage 23 %-4.7 %
  36. Evolving Wilds 23 %+18.2 %
  37. Marble Diamond 23 %+3.5 %
  38. Mind Stone 23 %-3.5 %
  39. Dazzling Angel 21 %+12.2 %
  40. Political Triumph 20 %+19.0 %
  41. Helicarrier Strike 20 %+19.8 %
  42. White Widow, Free Agent 20 %+19.2 %
  43. Brave Brawler 20 %+19.8 %
  44. Scrollshift 19 %+17.3 %
  45. Disenchant 19 %+3.4 %
  46. Emeria, the Sky Ruin 19 %-20.3 %
  47. Teleportation Circle 19 %+10.9 %
  48. Oketra's Monument 19 %-7.5 %
  49. Farewell 19 %-2.8 %
  50. Wayfarer's Bauble 19 %+9.1 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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