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Merfolk Cave-Diver
USD $0.16
USD foil $0.30
EUR €0.08
MTGO 0.01 tix

Merfolk Cave-Diver

{2}{U}

Creature — Merfolk Scout

Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.

"Learn all you can of this underground sea. I suspect more secrets of our ancestors lie waiting in its depths." —Tishana

2 / 4

Explore
Set
The Lost Caverns of Ixalan (LCI #65)
Rarity
Uncommon
Mana value
3
Released
2023-11-17
Artist
Fesbra
EDHREC rank
#9,820
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.11
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2023-11-10

    If a creature leaves the battlefield before an effect instructs it to explore, it still explores. Abilities like Merfolk Cave-Diver's that trigger whenever a creature you control explores will still trigger.

  • 2023-11-10

    If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

  • 2023-11-10

    If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.

  • 2023-11-10

    If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

  • 2023-11-10

    In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

  • 2023-11-10

    Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

  • 2023-11-10

    Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

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